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ByteDance

Builds content apps, business software and AI

GPU/AI Application Platform Engineer Intern - Server Platform

Hardware Systems IntegrationConfirmed live in the last 24 hours
Internship · Fall 2026San Jose, CA, USANo salary listedIn-person

About the Job

Requirements

  • Currently pursuing a PhD degree in Electrical Engineering, Computer Engineering, Computer Science, or a related major.
  • A thesis in GPU/AI platform architecture, application performance optimization design, or software-hardware co-design.
  • Deep understanding of computer system architecture, especially GPU/AI system-on-chip or platform architecture, interconnect fabric, and memory subsystem.
  • Experience in GPU/AI system application performance optimization or software-hardware co-design.
  • Strong knowledge and proficiency in software development in C/C++ and scripting languages such as Python.
  • Understanding of GPU/AI virtualization technology, deep learning architecture, and distributed systems.

Responsibilities

  • Develop application benchmarks, tools, and performance optimization methods for GPU/AI systems.
  • Identify system bottlenecks and opportunities through deep, system-level, data-driven study; explore innovative options through software-hardware co-design and lead them toward implementation.
  • Develop a GPU/AI system total cost of ownership model based on application benchmarks and performance optimization.
  • Work with industry consortiums and open standards committees to investigate emerging standards or technologies and contribute research results to the industry.
  • Work with technology partners and suppliers to set up proofs of concept or prototypes to evaluate and test new technologies or architectural designs.

About the Company

ByteDance

Builds content apps, business software and AI

ByteDance builds content and creation apps for consumers, alongside collaboration software and AI services for businesses. Its video platforms connect viewers with creators, while CapCut gives people tools to edit and publish videos. The group also develops Lark for workplace communication and shared documents, and its Seed research teams build language, image, video, and speech models used in consumer apps and sold through BytePlus cloud services. It earns money from advertising, commerce services, paid software subscriptions, and usage of its enterprise technology. ByteDance was founded in 2012 and has its operational headquarters in Beijing, China.

Company size
10,001+
Company stage
Private
Total funding
$35.1B
Headquarters
Haidian, China
Founded
2012

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