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Sony Pictures Imageworks

High-end visual effects and animation services

Experienced Modeler

3D ModelingConfirmed live in the last 24 hours
Full-timeVancouver, BC, Canada$45.07 - $60.10 /hrIn-person

About the Job

Requirements

  • Knowledge of Maya, Mudbox/Z brush, 3d Coat/topogun/paraform
  • Linux and scripting ability in relevant languages including MEL, Perl and Python a plus
  • Minimum requirement of 3+ years production experience or feature film experience preferred
  • Must be able to provide a demo reel that illustrates relevant artistic and technical experience that also includes the nuances for this specific role

Responsibilities

  • Creates and builds computer generated 3D models for assigned story elements and designs.
  • Prepares and builds models for characters and stand-ins for layout.
  • Develops prop elements for effects.
  • Creates environmental sets and structures.
  • May focus on developing technical drawings for model productions.
  • Writes, maintains and runs Makefiles, scripts and model databases.
  • Accountable for meeting productivity and quota targets.
  • Able to develop models for multiple types of productions from simple to moderately difficult.
  • Candidate is accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress.
  • Interact with production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks.
  • Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback.
  • Successful candidates should be able to work efficiently as part of a team or independently to determine the various design solutions

About the Company

Sony Pictures Imageworks

High-end visual effects and animation services

Sony Pictures Imageworks is a visual effects and animation studio that creates photorealistic visuals for live-action films and full CG features. The company delivers services for projects from early concept design to final visual effects integration, working on creature and character animation as well as large-scale CG sequences. It differentiates itself with a long track record and its own developed software and tools that help solve industry challenges, which it also licenses to other studios as an additional revenue stream. The business mainly earns money by providing VFX and animation work on a project basis and by licensing technology. The studio serves major film studios and production companies worldwide and aims to help productions achieve high-quality visuals while advancing film technology through its proprietary tools and creative output.

Company size
1,001-5,000
Company stage
Not listed
Total funding
Not listed
Headquarters
Culver City, CA
Founded
1992

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