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ByteDance

Builds content apps, business software and AI

Senior Research Scientist - Physical AI Infra

Applied Machine LearningConfirmed live in the last 24 hours
Full-timeSeattle, WA, USANo salary listedIn-person

About the Job

Requirements

  • A bachelor's degree or above in Computer Science, Computer Engineering, Robotics, Electrical Engineering, Artificial Intelligence, or a related technical field, or equivalent practical experience.
  • At least 5 years of software engineering, machine learning systems, robotics, or related industry experience.
  • Strong software and systems engineering fundamentals, with experience designing, building, and operating production-scale distributed or data-intensive systems.
  • Deep expertise in at least one of the following areas: robotic learning, including imitation learning, reinforcement learning, vision-language-action models, world models, or policy evaluation; AI training and inference infrastructure, including distributed training, inference engines, GPU kernels, or collective communication; or robotics data and simulation systems, including multimodal dataset verification, synthetic data generation, simulation, data curation, or sim-to-real workflows.

Responsibilities

  • Independently own the design, implementation, validation, and operation of major components within a Physical AI platform, focusing on one or more areas across data pipelines, simulation, model training, evaluation, inference, and heterogeneous deployment.
  • Develop scalable infrastructure for training and serving multimodal and robotics models, including vision-language-action models, world models, and robot policies.
  • Translate research ideas into production-ready capabilities with clear reliability, performance, and quality targets.
  • Lead technical design for complex projects, make well-reasoned trade-offs across performance, reliability, cost, and delivery speed, and drive projects through production adoption.
  • Collaborate with adjacent teams, mentor engineers, and contribute to shared architecture and engineering standards.

Desired Qualifications

  • Contributions to relevant open-source projects such as Isaac Lab, Isaac Sim, MuJoCo, Cosmos, vLLM-Omni, SGLang Omni, and RLInf.
  • Experience building large-scale AI or robotics platforms used by multiple teams or external customers, or experience with real-world robot systems and operational challenges.

About the Company

ByteDance

Builds content apps, business software and AI

ByteDance builds content and creation apps for consumers, alongside collaboration software and AI services for businesses. Its video platforms connect viewers with creators, while CapCut gives people tools to edit and publish videos. The group also develops Lark for workplace communication and shared documents, and its Seed research teams build language, image, video, and speech models used in consumer apps and sold through BytePlus cloud services. It earns money from advertising, commerce services, paid software subscriptions, and usage of its enterprise technology. ByteDance was founded in 2012 and has its operational headquarters in Beijing, China.

Company size
10,001+
Company stage
Private
Total funding
$35.1B
Headquarters
Haidian, China
Founded
2012

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