Full-Time

Lead Lighting Artist

Hangar 13

Hangar 13

201-500 employees

Develops and sells multi-platform video games

No salary listed

Brighton, UK

Hybrid

Hybrid role; on-site in Brighton with some travel.

Category
Art, Graphics & Animation (1)
Required Skills
Unreal Engine
Requirements
  • A strong portfolio showcasing high-quality real-time lighting in Unreal Engine, including gameplay, cinematics, and marketing assets.
  • Experience in a Lead Lighting Artist role on shipped titles.
  • Deep hands-on experience lighting complex scenes using Unreal Engine 5.
  • Excellent understanding of lighting fundamentals such as color, contrast, exposure, composition, and mood.
  • Strong technical awareness of real-time rendering constraints, profiling, and optimization.
  • Strong understanding of grading and colour pipelines, from content creation through in-engine rendering and final output.
  • Deep, practical knowledge of Unreal Engine 5 lighting systems and workflows. Comfortable working closely with engineers to balance artistic goals with technical realities.
  • Previous experience capturing, processing, and implementing HDR skies / sky domes.
  • A solid understanding of physically based lighting and real-world lighting reference.
  • Clear communicator who can explain lighting intent to both artistic and technical audiences.
  • Enjoys collaborating, sharing ideas, and helping elevate the work of the team.
Responsibilities
  • Drive Lighting Quality & Vision: Help define and execute the lighting vision in alignment with the game’s art direction.
  • Drive Lighting Quality & Vision: Set and maintain lighting standards and best practices to ensure a consistent, high-quality visual bar.
  • Drive Lighting Quality & Vision: Create lighting that supports mood, composition, readability, and emotional impact across a wide range of content.
  • Gameplay, Cinematic & Marketing Lighting: Lead lighting for real-time gameplay and in-engine cinematics, ensuring a cohesive visual experience.
  • Gameplay, Cinematic & Marketing Lighting: Collaborate with a cross-disciplinary team on the creation of high-end marketing and promotional assets, contributing ideas and helping deliver polished, visually striking results.
  • Gameplay, Cinematic & Marketing Lighting: Adapt lighting solutions to work effectively across gameplay and cinematics.
  • Unreal Engine 5 Leadership: Act as a go-to expert for UE5 lighting, with hands-on experience using systems such as Lumen, Virtual Shadow Maps, exposure, and post-processing.
  • Unreal Engine 5 Leadership: Use UE5’s lighting capabilities to push visual quality while maintaining performance and stability.
  • Unreal Engine 5 Leadership: Partner with Technical Art and Engineering to explore new features and improve lighting workflows.
  • Technical Collaboration & Performance: Build strong working relationships with Engineering teams to develop and refine lighting solutions.
  • Technical Collaboration & Performance: Take ownership of lighting performance, identifying potential issues early and helping guide effective solutions.
  • Technical Collaboration & Performance: Contribute to the ongoing improvement of lighting pipelines, tools, and debugging processes.
  • Lead, Support & Mentor: Provide clear artistic and technical guidance to lighting artists through reviews, feedback, and hands-on support.
  • Lead, Support & Mentor: Help plan and scope lighting work, identify dependencies, and support the team in hitting quality and production goals.
  • Lead, Support & Mentor: Be an active advocate for lighting quality and consistency throughout development.
Desired Qualifications
  • Experience contributing to high-quality in-engine marketing or promotional assets.
  • Familiarity with custom or advanced rendering pipelines in Unreal Engine.
  • A strong eye for cinematic lighting, composition, and visual storytelling.
  • Photography and studio lighting skills

Hangar 13 creates video games for PC, consoles, and possibly mobile platforms, operating as a game developer with offices in the US, UK, and Central Europe. Their product is built by a multidisciplinary team spanning animation, art, engineering, game design, programming, and production, and is supported by the 2K division. The company generates revenue through the sale of games, downloadable content (DLC), and potential in-game purchases, aiming to sustain a steady stream of income and grow its market presence. Hangar 13 differentiates itself by bringing together visionaries who explore new and challenging territories in gaming, focusing on unique, immersive experiences rather than following conventional approaches. The company's goal is to deliver distinctive gaming experiences while leveraging the backing and resources of 2K to compete effectively in a diverse and competitive market.

Company Size

201-500

Company Stage

M&A

Total Funding

N/A

Headquarters

Brighton, United Kingdom

Founded

2013

Simplify Jobs

Simplify's Take

What believers are saying

  • Mafia: The Old Country launches August 8, 2025, with Free Ride mode exploration.
  • New Mafia project follows The Old Country, targeting larger budget and expectations.
  • TopSpin 2K25 announced, diversifying revenue beyond Mafia action titles.

What critics are saying

  • Mafia: The Old Country underwhelms players, underperforms commercially in 6-12 months.
  • TopSpin 2K25 genre shift fails, damages credibility in 12-18 months.
  • Distributed teams repeat 2016 layoffs, erode talent in 12-24 months.

What makes Hangar 13 unique

  • Hangar 13 develops narrative-driven Mafia franchise games using proprietary technology.
  • Studio expanded to TopSpin 2K25, entering tennis simulation from action genre.
  • Global offices in Novato, Brighton, Prague, Brno enable diverse team collaboration.

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Benefits

Hybrid Work Options

Company News

BestGamer
Aug 21st, 2025
Explore Sicily as the Mafia Soon: The Old Country Is Introducing a Free Roam Mode

However, this is set to change soon, as developer Hangar 13 has announced the upcoming addition of a mode called "Free Ride," which will allow for a more open exploration experience.

BestGamer
Jul 27th, 2025
Mafia: Although The Old Country Hasn't Been Released Yet, Hangar 13 Appears to Be Strategizing for the Next Mafia Game

If you're among those who feel underwhelmed by "The Old Country," there's news that Hangar 13 is already working on a new Mafia project, which may feature a larger budget or align more closely with player expectations.

TopTechNews
Jun 8th, 2025
Mafia: The Old Country entices with new trailer

As part of the Summer Game Fest, Hangar 13 presented the new story trailer "Loyalty is Everything" for Mafia: The Old Country.

Drop The Spotlight Company
May 8th, 2025
Mafia: The Old Country Launches August 8, 2025 X PAX East Panel Recap

Today, 2K and Hangar 13 unveiled the Official Gameplay Trailer and 'Breaking Omerta' Developer Insights video for Mafia: The Old Country, coming to PlayStation(R) 5 (PS5(R), Xbox Series X|S, and PC via Steam and NVIDIA GeForce NOW on August 8, 2025.

Instant Gaming
May 8th, 2025
Mafia: The Old Country will be released on August 8, 2025 for only €50

As expected, 2K Games and Hangar 13 revealed a new trailer for Mafia: The Old Country this Thursday, and it features several gameplay extracts.