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Sony Interactive Entertainment

PlayStation hardware, network services, and games

Staff Software Engineer - Console GPU Inference

Systems Software EngineeringConfirmed live in the last 24 hours
Full-timeLondon, UKNo salary listedIn-person

About the Job

Requirements

  • At least 10 years of experience in a senior engineering role.
  • A sustained professional history of significant and successful technical contributions, including responsibility for the success of a larger engineering or game project throughout its development lifecycle, from design and implementation through release and maintenance.
  • Experience with game console software development and tools.
  • At least 5 years of experience with GPU programming, along with familiarity with GPUs.
  • Fluency in C/C++ and shader languages, with a solid understanding of GPU programming and low-level computing.

Responsibilities

  • Take partial ownership of the design and delivery of critical software components powering different types of runtime machine learning inference on PlayStation consoles, providing technical leadership, advancing underlying principles and architectures, and implementing the systems in code.
  • Collaborate with internal and external groups across the globe to set company-level technology strategies and processes and define project scope.
  • Collaborate with hardware and software stakeholders and engage strategically with external vendors to provide system and game developers with platform tools and capabilities.

Desired Qualifications

  • Familiarity with machine learning.

About the Company

Sony Interactive Entertainment

PlayStation hardware, network services, and games

PlayStation is a division that develops and operates PlayStation hardware, software, and online services for a global audience. Its products include consoles, games from PlayStation Studios, and the PlayStation Network, which enables digital purchases, online multiplayer, and cloud saves. A PlayStation console plays games from discs or downloads, connects to PSN for online features, and uses digital stores to access a library of games from first- and third-party partners. The goal is to provide borderless, high-quality entertainment and grow the PlayStation ecosystem by tightly integrating devices, services, and exclusive content.

Company size
10,001+
Company stage
Not listed
Total funding
Not listed
Headquarters
San Mateo, CA
Founded
1994

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