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Escape Velocity Entertainment

Independent video game studio

Principal 3Cs Designer

Full-TimeUpdated
No salary listed
Expert
Remote in USA+4 moreMore locations: Remote in Canada | Remote in UK | Remote in Czechia | Remote in Spain
RemoteFully remote; supports team members nearly anywhere in the world. ATS lists the United States, Canada, Spain, United Kingdom, and Czech Republic.
Product & Experience Design

About the job

Requirements
  • Proven experience working with character, controls, and camera in multiplayer or live-service games.
  • Have shipped one or more console or PC titles.
  • Experience with Unreal Engine 5 and scripting.
  • Solid understanding of game systems, scripting logic, and gameplay flow.
  • Knowledge and understanding of video game development processes.
Responsibilities
  • Evaluate the current state of the game through play and identify opportunities to improve or change it.
  • Design and own features and mechanics aligned with the creative and game directions.
  • Lead development efforts and implementation.
  • Set the quality bar through hands-on creation and continuous tweaking of character, controls, and camera player mechanics from conception through final polish.
  • Standardize, document, and communicate character, controls, and camera features to the game team.
  • Regularly update and maintain design documentation that guides interdependent teams.
  • Collaborate with Programming, Art, and Level Design to align expectations, execution, and integration of features.
  • Participate actively in producing combat prototypes from a character, controls, and camera design perspective.
  • Adapt to technical and production constraints, reworking designs when needed.
  • Propose improvements to tools and pipelines.
  • Help create a safe environment that allows open dialogue and encourages new creative ideas.
Desired Qualifications
  • Experience scripting in Unreal Engine.

About the company

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Escape Velocity Entertainment

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Escape Velocity Entertainment is an independent video game development studio. The company creates original and partner-supported games through distributed teams spanning design, engineering, art, production, and quality assurance. It serves players, publishing partners, platform operators, and game-development collaborators. Its operating model centers on remote-first creative production organized around multidisciplinary game teams. Teams work across game design, engineering, art, animation, production, narrative, audio, and quality assurance. Projects depend on clear coordination between specialist teams, customer needs, and day-to-day operations. This structure supports consistent delivery across its products and services.

Company Size

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Company Stage

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Total Funding

N/A

Headquarters

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Founded

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Simplify Jobs

Simplify's Take

What believers are saying

  • The June 2026 careers page lists active AI Director and Gameplay Engineer openings.
  • A remote hiring footprint widens talent access without expensive headquarters growth.
  • Blackman's June 2022 leadership and AAA pedigree help recruiting and publisher credibility.

What critics are saying

  • EVE has no shipped game, so revenue depends on one unproven title.
  • A young AAA-veteran studio burns cash fast; missed milestones can force layoffs in 2026.
  • AI recruiting raises execution risk if product quality slips or development ethics trigger backlash.

What makes Escape Velocity Entertainment unique

  • Haden Blackman joined in June 2022, bringing LucasArts and Hangar 13 leadership.
  • The studio pitches games for all players, emphasizing accessibility and inclusive competition.
  • It is still hiring AI and gameplay talent across North America, Europe, and Canada.

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Benefits

  • Health Insurance
  • Dental Insurance
  • Mental Health Support
  • Wellness Program
  • Paid Vacation
  • Paid Holidays
  • Performance Bonus
  • Home Office Stipend