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Riot Games

Online multiplayer game developer and publisher

Senior Concept Artist - Environment, Unpublished R&D Product

Concept ArtConfirmed live in the last 24 hours
Full-timeGuangzhou, Guangdong Province, ChinaNo salary listedIn-person

About the Job

Requirements

  • Have 6–10 years of experience in the game industry and have participated in at least one or two complete projects, released or at a key development stage.
  • Have strong fundamentals in perspective, composition, color, lighting, and spatial expression.
  • Have a mature environment-design methodology beyond producing visually strong images.
  • Be able to independently complete the full design process from sketch exploration and spatial design to detailed setting design.
  • Be familiar with multiple approaches to stylized environment design.
  • Understand spatial design and content-production processes, including the relationship between visual presentation and spatial experience.
  • Understand 3D content production and real-time rendering workflows, with an awareness of practical implementation constraints.
  • Be proficient with Photoshop, Blender, and other 3D-assisted design tools.
  • Be able to communicate effectively and advance design implementation across teams.

Responsibilities

  • Create concept designs for core environments, from sketch exploration through highly finished environment concepts.
  • Explore and define environmental visual language aligned with the design direction, including terrain structures, architectural styles, material presentation, and color atmosphere.
  • Create distinctive, immersive environment designs that support the overall experience and visual expression.
  • Develop environment-design logic, including spatial layout, visual language, design principles, and narrative relationships.
  • Establish and continuously improve environment-design guidelines covering scale systems, modular principles, detail density, and visual guidance.
  • Balance visual presentation, spatial readability, and long-term content expansion needs in design work.
  • Collaborate closely with cross-functional teams to ensure environment designs meet spatial-experience and overall design goals.
  • Design clear visual guidance and spatial hierarchy to improve the overall experience and effectiveness of information communication.
  • Consider functional zoning, visual readability, and production feasibility in spatial planning.
  • Collaborate with 3D environment artists, technical artists, and technical teams to ensure design proposals are practical to produce and perform reliably.
  • Provide clear, executable design deliverables, including structural breakdowns, module recommendations, and material guidance.
  • Follow environment work from concept through final implementation and maintain its overall quality.
  • Contribute to the overall environmental visual style and establish visual-quality standards for key areas.
  • Balance design complexity against production cost based on product needs and target-platform requirements.
  • Provide multiple design directions during exploration to support rapid design iteration.
  • Guide team members to improve the overall design capability of the team.
  • Provide feedback on and quality control for external partners.
  • Document design experience and establish reusable design methods and guidelines.

Desired Qualifications

  • Experience working on projects involving complex environment content production.
  • Familiarity with modular environment design, content assembly, and asset-reuse workflows.
  • 3D skills, including blockout, layout, or basic environment-building capabilities.
  • Familiarity with basic Unreal Engine workflows, including environment assembly, lighting, and materials.
  • Familiarity with procedural tools such as Houdini or PCG, or related design thinking.
  • Familiarity with cross-cultural design and the integration and visual expression of cultural elements.
  • Experience managing external partners or guiding a team.

About the Company

Riot Games

Online multiplayer game developer and publisher

Riot Games develops and publishes online multiplayer video games, with League of Legends as its flagship title. The game is free-to-play and supported by in-game purchases like cosmetic items and skins, while competitive play drives engagement through its esports ecosystem. Riot Games also runs Riot Forge, a publishing arm that partners with third-party developers to create new games within the League of Legends universe. The company earns revenue from cosmetic microtransactions, esports events, sponsorships, and merchandise. What sets Riot Games apart is its emphasis on building a large, global community around its titles and expanding its universe through collaborations with external developers. The goal is to create enduring, connected gaming experiences that sustain a vibrant community and a growing esports ecosystem around its flagship franchises.

Company size
5,001-10,000
Company stage
Acquired
Total funding
$15M
Headquarters
Los Angeles, CA
Founded
2006

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