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Ubisoft

Global video game developer and publisher

Producing Assistant Intern - Stage

Project ManagementConfirmed live in the last 24 hours
InternshipÎle-de-France, FranceNo salary listedIn-person

About the Job

Requirements

  • A Bac+4/5 education from a business school, engineering school, or school specializing in production or video games, with a strong interest in project management.
  • Good command of collaborative project-tracking tools such as Jira, Miro, and Confluence, or the ability to learn them quickly.
  • Organization and ability to manage several topics in parallel amid changing priorities.
  • Ability to guide teams, foster trust, and contribute to conflict resolution.
  • Good level of English for an international environment.

Responsibilities

  • Support the engine teams by monitoring their operations in relation to the Snowdrop Pipeline and projects using Snowdrop, working with the rest of the producing team and the available tools.
  • Prepare, coordinate, and facilitate ceremonies for the different Engine teams and the weekly team update for the Snowdrop Paris teams.
  • Develop the schedule, communication, and task coordination for projects related to releasing new versions of the Snowdrop engine.
  • Identify and manage new topics, risks, opportunities, blockers, or priority changes requiring specific follow-up on a day-to-day basis.
  • Provide producing with structured feedback on team performance, risks and blockers, and team-member development.
  • Help plan team-building activities for Snowdrop Paris.

Desired Qualifications

  • Comfort presenting topics orally.
  • Interest in technical subjects.

About the Company

Ubisoft

Global video game developer and publisher

Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.

Company size
10,001+
Company stage
IPO
Headquarters
Montreuil, France
Founded
1986

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