Full-Time
Posted on 2/12/2026
Global publisher of live-service video games
$104.4k - $157.4k/yr
Orlando, FL, USA
Hybrid
Hybrid role; on-site 3x per week in Orlando
Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.
Company Size
10,001+
Company Stage
IPO
Headquarters
Redwood City, California
Founded
1991
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Health Insurance
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Life Insurance
Paid Vacation
Paid Sick Leave
Mental Health Support
Yocale.ai appoints former Electronic Arts CTO Marija Radulovic-Nastic to Advisory Board as Data and Intelligence Advisor. Radulovic-Nastic brings more than two decades of experience scaling AI and engineering at one of the world's largest interactive entertainment companies. VANCOUVER, British Columbia, June 2, 2026 - TheNewswire - Yocale.ai Inc. (CSE: YAI), an AI-powered operating system for the global beauty and wellness industry, today announced the appointment of Marija Radulovic-Nastic, former Chief Technology Officer of Electronic Arts, to its Advisory Board as Data and Intelligence Advisor. The appointment reinforces the central role of applied AI in Yocale.ai's product strategy and long-term platform roadmap. Radulovic-Nastic served as Chief Technology Officer of Electronic Arts (NASDAQ: EA) from 2022 to 2025, capping a 21-year career at EA leading the engineering and applied research organizations behind some of the world's most widely played interactive entertainment experiences. Earlier at EA, she held the roles of Senior Vice President of Development Technology and Solutions and Vice President of Central Development Services. She is currently CEO of Adriatic Intelligence Group, where she advises boards and executive teams on AI strategy, technology governance, and enterprise adoption. "Marija led large-scale engineering, data, and applied AI capabilities in one of the world's most demanding consumer technology environments," said Aydin Asli, Chief Executive Officer of Yocale.ai. "EA reaches hundreds of millions of players, with AI threaded through every layer of the experience. That is the operating mindset we want shaping how Yocale.ai turns the underlying Yocale platform's decade of operating foundation into practical intelligence that beauty and wellness businesses feel in their day-to-day. Her involvement raises the bar for what we build next." "In beauty and wellness, the craft is the business," said Marija Radulovic-Nastic. "What drew me to Yocale.ai is simple. Yocale builds the business around people. This is one of the largest service economies in the world, built on relationships between operators and the clients they serve, and for years it has been digitized at the surface while the intelligence layer underneath has been missing. Yocale.ai is rebuilding the category around that intelligence, with AI built around the people doing the work so the team stays focused on what they are great at. When you do that well, the platform stops being a tool the operator picks up and starts being the infrastructure the industry runs on. That is the future of applied AI in service industries, and it is the kind of company I want to be helping build." As Data and Intelligence Advisor, Radulovic-Nastic will work closely with Yocale.ai's executive team on the Company's AI and data strategy, applied research priorities, and technology assessment of acquisition opportunities. The Company expects to continue expanding its Advisory Board as part of its growth and technology strategy. About Marija Radulovic-Nastic Marija Radulovic-Nastic is a senior technology executive, board director, and strategic advisor based in Vancouver, British Columbia. She served as Chief Technology Officer of Electronic Arts (NASDAQ: EA) from 2022 to 2025, capping a 21-year career at EA spent leading the engineering and applied research organizations behind some of the world's most widely played interactive entertainment experiences. She now advises select AI, technology, and growth companies, has served as a director of Purebread Brands Inc. (TSXV: BRED), and was a member of the Fast Company Impact Council. She holds an M.Sc. in Electrical Engineering from the University of Belgrade and has completed executive programs at Stanford Graduate School of Business. She has been recognized with the Minerva Foundation's Women in Technology Award for Leadership and Excellence. About Yocale.ai Yocale.ai Inc. (CSE: YAI) is an AI-powered operating system for the global beauty and wellness industry, built to power the next generation of service-based businesses. Combining SaaS, embedded fintech, and intelligent automation, Yocale.ai gives businesses of every size, from independent salons and med-spas to multi-location wellness brands, a single platform to run and grow their entire revenue engine. The platform applies AI to automate administrative work, strengthen follow-up and rebooking, and surface insights that improve retention and utilization. Built on more than a decade of development through the Yocale platform, which has supported thousands of businesses across more than 22 countries, Yocale.ai is headquartered in Vancouver, Canada. Learn more at www.yocale.ai. Yocale.ai Contact: Aydin Asli Chief Executive Officer & Director 350-889 Harbourside Drive North Vancouver, British Columbia V7P 3S1 Tel: 1 855-996-2253 Email: [email protected] Website: www.yocale.ai CAUTIONARY NOTES REGARDING FORWARD-LOOKING INFORMATION This press release contains "forward-looking information" within the meaning of applicable Canadian securities legislation. Generally, forward-looking information can be identified by the use of forward-looking terminology such as "plans", "expects" or "does not expect", "is expected", "budget", "scheduled", "estimates", "forecasts", "intends", "anticipates" or "does not anticipate", or "believes", or variations of such words and phrases or state that certain acts, events or results "may", "could", "would", "might" or "will be taken", "occur" or "be achieved". Forward-looking statements include, but are not limited to, statements relating to:; Yocale.ai's software platform, AI and data strategy, advisory board development, acquisition strategy, business plans, expectations, operations and growth." The forward-looking information reflect Yocale.ai's beliefs and assumptions with respect to, but not limited to: management's perceptions of historical trends, current conditions and expected future developments, success of the Company's business; currency exchange rates; availability of funds for the Company's business plans and strategy; no unplanned delays or interruptions in the Company's business and operations; and the ability to comply with applicable laws. Forward-looking information is subject to known and unknown risks, uncertainties and other factors that may cause the actual results, level of activity, performance or achievements of the Company, as the case may be, to be materially different from those expressed or implied by such forward-looking information. Such risks include, but are not limited to; the inherent risks involved in the general securities markets; risks related to its ability to obtain all necessary permits, licenses and regulatory approvals in a timely manner; uncertainties relating to the availability and costs of financing needed in the future; the inherent uncertainty of cost estimates and the potential for unexpected costs and expenses; currency fluctuations; regulatory restrictions, liability, competition, loss of key employees and other related risks and uncertainties risks inherent to Yocale.ai's business generally and relating to historical and future financial results as it relates to Yocale.ai's financial condition or results; Yocale.ai's ability to meet capital raising and investment targets; the effect of reductions or increases in Yocale.ai's borrowing costs; exposure to counterparties and partners, including ability and willingness of such parties to satisfy contractual obligations in a timely manner; future capital expenditures; demand for Yocale.ai's services; the development and execution of Yocale.ai's plans; the availability and cost of labour, materials, services and infrastructure; applicable laws and government policies; and the risks identified in its filings with Canadian securities regulators on SEDAR+ in Canada. Although the Company has attempted to identify important factors that could cause actual results to differ materially from those contained in forward-looking information, there may be other factors that cause results not to be as anticipated, estimated or intended. There can be no assurance that such information will prove to be accurate, as actual results and future events could differ materially from those anticipated in such statements. Accordingly, readers should not place undue reliance on forward-looking information. Actual results and developments may differ materially from those contemplated by these statements. The Company does not undertake to update any forward-looking information, except in accordance with applicable securities laws.
'00 James Bond game nearly killed Call of Duty before it was even an idea. Published Apr 9, 2026, 7:35 AM EDT Jack Coleman (He/Him) is a News Editor from Ireland. This is his third full year in games media, having previously worked freelance for various outlets, including DualShockers and NME. A lifelong gamer, Jack is primarily interested in RPGs and narrative experiences. He's also been playing League of Legends for a decade, unfortunately. Remember James Bond: 007 Nightfire? It was a follow-up to 007 GoldenEye - one of the most legendary first-person shooters ever - and its sequel, The World Is Not Enough. Nightfire was published by Electronic Arts, who were looking for a partner to port the console version to PC. In an interview with writer Cade Onder, Sledgehammer Games co-founder and EA veteran Michael Condrey spoke about how EA went about finding a partner to port 007: Nightfire - a decision that he reckons may have had an understated impact on the eventual creation of the Call of Duty series (nice spot, IGN). EA passed over 2015 for the port of 007: nighfire. "Eventually, in the series order we were working on a title called Nightfire. We were looking for a PC developer. Now this would've been 2001, 2002. We were shopping the game for PC developers who could come in and take our console game - we were focused on consoles at that time - and deliver a PC version. And there were several interesting PC developers we talked to; one of them happened to be Vince [Zampella] and Jason [West]," Condrey revealed. Zampella and West were working at 2015 Inc, the studio responsible for the acclaimed Medal of Honor: Allied Assault, another game published by Electronic Arts. The studio needed funding and were searching for their next project, but EA ultimately chose Gearbox to port the game. Talk about shooting your shot. Sep 4, 2025 The PC port of 007 Nightfire, developed by Gearbox, wound up being infamously awful. Perhaps this contributed to EA's decision to bring the development of Medal of Honor in-house, perhaps not. Either way, EA's partnership with 2015 ended, which led to the studio signing a deal with Activision to create the Call of Duty franchise. "They wanted the game and we went with a different PC developer. And you want to talk about a weird multiverse... we met with them, walked through the process, did the due diligence; had we hired Vince and Jason and 2015 to do James Bond PC, who knows what? That's a weird moment," Condrey muses. Eventually, Condrey would reunite with the pair to co-develop Call of Duty: Modern Warfare 3 with Sledgehammer Games, a studio he founded in 2009 with Glen Schofield. Call of Duty: Modern Warfare 3. * Released - November 8, 2011 * ESRB - M for Mature: Blood and Gore, Drug Reference, Intense Violence, Strong Language * Developer(s) - Infinity Ward, Sledgehammer Games * Publisher(s) - Activision * Engine - iw * Multiplayer - Online Multiplayer * Genre(s) - FPS
In a move that has stunned the gaming industry, Electronic Arts (EA) has officially announced its acquisition of Rockstar Games, the studio behind the iconic Grand Theft Auto franchise. The deal...
Electronic Arts' nearly $15 billion debt offering to fund a company buyout has attracted approximately $25 billion in investor demand, signalling strong appetite despite volatile markets. JPMorgan Chase is leading the bank group managing the sale. The financing package includes a roughly $4 billion leveraged loan that has drawn $9 billion in orders. A $4.75 billion secured bond has attracted $9 billion in demand, whilst a $2.5 billion unsecured bond has seen $7 billion in interest. JPMorgan committed a record $20 billion last year to bankroll EA's acquisition by a Silver Lake Management-led consortium. The underwriters are marketing a $4 billion term loan at 98.50 cents on the dollar with interest rates 3.5 to 3.75 percentage points above benchmark, plus a €1.53 billion loan at similar terms.
Investors have placed about $9 billion of orders for a roughly $4 billion leveraged loan sale tied to the deal that a JPMorgan Chase & Co.-led bank group launched earlier this week, according to people with knowledge of the matter. There’s also growing interest in the junk-bond portion of the financing, which is expected to hit the market as soon as next week. Demand for a $4.75 billion secured bond has reached about $9 billion, said the people, who asked not to be identified because they’re not authorized to speak publicly.