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Larian Studios

Develops premium RPGs for PC/consoles

Level Designer

Product & Experience DesignConfirmed live in the last 24 hours
Full-timeGuildford, UKNo salary listed

About the Job

Requirements

  • A design-relevant degree is required.
  • Proven commercial experience in video game level design is required.
  • Ability to work well as part of a distributed, international team is required.
  • Ability to give and receive feedback is required.
  • Ability to efficiently communicate designs through 2D mockups or flowcharts is required.
  • Ability to experience the game as a player is required.
  • The candidate should be an RPG gamer with a passion for narrative-driven games.
  • The role is full-time and on-site, requiring presence in the office to support collaboration and creativity.

Responsibilities

  • Build white box versions of areas after consulting with all relevant parties.
  • Hand off areas to environment art, scripting, combat, and cinematics while helping those teams elevate the experience.
  • Finalize areas for shipping.
  • Understand the role an area plays in the composition of the game experience, based on the narrative and design or creative directors' briefing.
  • Know and apply all features and mechanics available to the player for exploration.
  • Reserve space for features that are in development but not available yet.
  • Be ready to discard existing work and start from scratch with a new perspective gained through previous iterations.
  • Fix level design-related bugs in the designer's own or other people's areas.
  • Make sure the level is always playable and ready to go.

Desired Qualifications

  • A background or degree in Industrial Design, Architecture, Classical Art, or Interaction Design.

About the Company

Larian Studios

Develops premium RPGs for PC/consoles

Larian Studios develops premium role-playing games (RPGs) for PC and consoles, with Divinity: Original Sin 2 as a flagship title. Its products are complete, story-driven games that blend combat, exploration, puzzles, and dialogue to create immersive experiences. The company monetizes through game sales and may offer DLCs or expansions, while keeping the core games as the main focus. Larian emphasizes high-quality development through strong internal tools for tracking performance and player feedback, and it engages with the community to refine its games. It differentiates itself with deep, tactical RPG gameplay, strong storytelling, cooperative multiplayer options, and a global approach to reach RPG enthusiasts. The goal is to deliver engaging, well-crafted RPGs to players worldwide and continuously improve them by incorporating feedback and expanding content.

Company size
501-1,000
Company stage
Pre-seed
Total funding
$3.2M
Headquarters
Ghent, Belgium
Founded
1996

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