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Interdigital

Licenses wireless and video technology patents

Beyond RAHT: Attribute Transform Design for 3D Gaussian Splatting Intern

Software EngineeringConfirmed live in the last 24 hours
InternshipRennes, FranceNo salary listedIn-person

About the Job

Requirements

  • The candidate must be a Master's student in Computer Engineering, Computer Science, Software Engineering, or a closely related discipline.
  • The candidate must have strong proficiency in C/C++ and Python.
  • The candidate must be fluent in English, with strong written and verbal communication skills.
  • The candidate must demonstrate collaboration abilities and a team-oriented mindset.

Responsibilities

  • Analyze existing technologies and identify core challenges related to 3D Gaussian Splat compression.
  • Contribute to the design and development of software solutions addressing these challenges.
  • Perform rigorous testing and validation, including simulation-based evaluations, to ensure functional correctness and performance in line with established protocols.
  • Implement, test, and validate the proposed components and algorithms.
  • Communicate technical outcomes effectively and contribute to documentation, internal reports, and potentially publications or intellectual property filings.

Desired Qualifications

  • Familiarity with one or more of 3D geometry, compression, computer vision, or computer graphics.

About the Company

Interdigital

Licenses wireless and video technology patents

InterDigital develops wireless and video technologies and builds a large portfolio of patents. It invents new technologies, patents them, and licenses the intellectual property to mobile device makers, networks, and services providers. Its products work by providing foundational technologies that enable devices and networks to communicate and deliver video services, and its revenue comes from licensing those patents rather than selling hardware. What sets InterDigital apart is its extensive patent portfolio (tens of thousands of patents and applications), its focus on contributing technologies to global standards, and its licensing-based business model that monetizes R&D. The company operates worldwide with major manufacturers and technology companies as clients, aiming to influence the telecommunications ecosystem through standards participation. The goal is to enable connected and immersive experiences by developing and licensing foundational wireless and video technologies.

Company size
501-1,000
Company stage
IPO
Headquarters
Claymont, DE
Founded
1972

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