Contract

Staff Gameplay Designer

Social, Contract

Updated on 9/4/2026

teamLFG

teamLFG

Compensation Overview

$76 - $115/hr

Remote in USA

Remote

Category
Product & Experience Design
Required Skills
Animation
Requirements
  • Understanding how modern multiplayer social games can leverage an intuitive and expressive action sandbox to create memories between players.
  • Fluency in collaborating with designers, artists, programmers, audio professionals, quality assurance, and producers to achieve a common goal.
  • Broad T-shaped rapid prototyping skills, with enough multidisciplinary knowledge to quickly stub out gameplay ideas to evaluate their potential.
  • Strong technical scripting skills and understanding of how to structure game design tools to unlock player expression, content variety, and execution speed.
  • Strong understanding of character motion and animation, including momentum, timing, and their impact on player communication and tone.
  • Proven ability to build alignment and productively own feature direction while maintaining empathy and collaboration with team contributors.
  • Ability to operate autonomously and handle ambiguity, including giving and receiving feedback despite that ambiguity.
  • Ability to create plans and evaluate them against the experiential needs of players and markets.
  • Demonstrated understanding of how systemically consistent, combinatoric game design can create player surprise and laughter.
Responsibilities
  • Build and maintain avatar movement and core sandbox systems that enable cooperative social gameplay and player expression while building trust between players.
  • Build systems for avatar customization, creating extensible opportunities for player investment and a progression economy, as well as player self-expression and customization.
  • Build compelling gameplay experiences through reusable sandbox mechanics, especially 3C (Character, Camera, and Controls) design and implementation.
  • Create endearing non-player characters that improve intellectual property quality and consistency, along with sandbox design principles.
  • Work with audio, effects, and animation to clearly communicate gameplay affordances to players.
Desired Qualifications
  • Experience as a Staff Sandbox or Gameplay Designer on AAA or large-scale online action games, designing, documenting, and building character customization systems.
  • Experience delegating work or ownership of an area to multidisciplinary peers.
  • Experience with social/cooperative game design and balancing for an active player base.

Company Size

N/A

Company Stage

N/A

Total Funding

N/A

Headquarters

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Founded

N/A