Full-Time

Senior Lighting Artist

Lighting, CryEngine

Posted on 8/14/2025

Crytek

Crytek

201-500 employees

Develops video games and licenses CryEngine

No salary listed

Frankfurt, Germany

In Person

Relocation support: budget, flights for you and family, visa/work permit help, and a furnished company apartment for 3 months.

Category
Art, Graphics & Animation (2)
,
Requirements
  • 5+ years of professional experience lighting for next-gen games on PC and console hardware.
  • Experience in working within hardware constraints of PC and console hardware.
  • Experience with real time and baked lighting solutions for video games is a necessity.
  • Excellent art sense (e.g. knowledge of composition, color, lighting, etc.).
  • Solid understanding of basic theory of light propagation and light-material interaction.
  • Ability to work with multiple disciplines to meet project’s specific needs.
  • Capable of working both as a member of a development team and individually with minimum supervision.
  • Must have the ability to conceptualize, present, and execute ideas within a schedule, while actively participating in technical and artistic problem solving.
  • Ability to quickly understand custom toolsets and deliver assets within the confines of real time engine constraints and programming demands.
  • Organized approach to problem solving and time-management.
  • Good English communication and writing skills.
  • Relocation to Frankfurt.
Responsibilities
  • Working with Level Designers, Artists and Programmers to create real time and baked lighting moods and effects for static, dynamic and animated environments, cinematics, characters, etc. within the platforms limitations.
  • Creation of skyboxes and other geometry-based lighting assets (sun shafts, glows, flares, etc.).
  • Balancing and maintaining consistent light levels across a variety of physically based materials and surfaces.
  • Finding, discussing, and fixing material inconsistencies that might affect shading quality.
  • Collaboration with other Lighting Artists on the team to ensure consistent quality across the game.
  • Texture creation using available graphic applications (e.g. Photoshop).
  • Population of light entities and cubemaps in game using the CRYENGINE Sandbox Editor and tools.
  • Color grading (e.g. compositing, color correction).
  • Global Illumination Setup.
  • Creating dramatic, unique, and interesting day/night setups using the CRYENGINE Sandbox Editor and tools.
  • Take on several tasks and responsibilities across multiple projects within Crytek.
  • Develop, refine, test and provide feedback on new cutting-edge technologies created for the CRYENGINE.
  • Solving technical issues that arise with new tools or game performance.
Desired Qualifications

Crytek develops its own video games and licenses the CryEngine real-time 3D development platform to other developers. CryEngine includes a renderer, physics, animation tools, and AI to help create photorealistic visuals for games and simulations, and it is offered on a royalty basis with access to full source code in exchange for a share of project revenue. The company differentiates itself by combining in-house game development with a licensing business for high-end 3D tooling, rather than relying on a single revenue stream. Its goal is to help developers build immersive real-time 3D experiences at scale while growing both game sales and engine licensing.

Company Size

201-500

Company Stage

N/A

Total Funding

N/A

Headquarters

Frankfurt, Germany

Founded

1999

Simplify Jobs

Simplify's Take

What believers are saying

  • Hunt: Showdown 1896 hits 10 million players in fall 2025.
  • Hannes Seifert joins as Co-CEO on January 1, 2026.
  • Mammon's Gulch map and CryEngine upgrade boost Hunt: Showdown.

What critics are saying

  • Unreal Engine 5 captures CryEngine licensees within 6-12 months.
  • Hunt: Showdown players stagnate versus Tarkov in 6-12 months.
  • Crysis Next leak damages franchise hype immediately.

What makes Crytek unique

  • CryEngine delivers photorealistic real-time rendering unmatched by competitors.
  • Hunt: Showdown 1896 excels in PvPvE extraction shooter mechanics.
  • Yerli brothers' tech demos pioneered advanced 3D graphics since 1999.

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Benefits

Relocation Assistance

Company Apartment

Public Transport Pass

Gym Membership

State-of-the-art Office

International Environment

German Classes

Vacation Days

Company News

freemmorpg.top
Apr 3rd, 2026
Showdown released Fire Fight charity addition - review.

Showdown released Fire Fight charity addition - review. Studio Crytek released in Steam a special addition to the online action movie Hunt: Showdown. In kit Fire fight included two legendary weapons related to the New Orleans fire fighters. DLC buyers will be able to arm themselves with the Algerian Phoenix heavy knife. According to legend, he helped some of the victims of the New Orleans fire "rise from the ashes." A charred rifle Sparks LRR symbolizes resistance to the forces of the elements and hope for survival. You can buy a charity supplement for 195 rubles. Until March 31, all proceeds from its sales will be sent to the Australian fund Wires dedicated to saving wild life on the continent. In March, Fire Fight will be released on Xbox One and PlayStation 4 consoles. However, there it will no longer be associated with charity. Unfortunately, the release of the DLC came out not quite smooth. Players who paid for two additional weapons were not found in their inventory. Crytek has already released a patch to fix this annoying bug. More on review

Mobidictum
Dec 11th, 2025
Crytek appoints Hannes Seifers as Co-CEO

Crytek appoints Hannes seifers as co-ceo. Hannes Seifert will focus on Game Production and Publishing and will work with Avni Yerli to expand Crytek's future. Crytek announced that Hannes Seifert will join the company's management team as the new co-CEO on January 1, 2026. Hannes Seifert will focus on the business areas of Game Production and Publishing, whereas Crytek's founder and CEO, Avni Yerli, will continue to be responsible for the strategic direction and further development of the company. Seifert joins the management team, also consisting of COO Christopher Schmitz, CTO Clive Gratton, and CFO Volker Vorbrodt. The company continues to focus on the development and publishing of the award-winning live-service game Hunt: Showdown 1896, which reached the 10 million player mark worldwide in fall 2025, as well as the in-house developed CRYENGINE. With nearly four decades of industry expertise as founder and director at Rockstar Games, Deep Silver, IO Interactive, and others, and after more than eight years in the publishing business at Riot Games, Hannes Seifert returns to a development studio and will work with Avni Yerli to expand and shape Crytek's future. "By extending its management team, Mobidictum Mixer want to strengthen and further expand Crytek's position on the market. In particular, Mobidictum Mixer will drive growth in key global markets with its publishing and game services. The continuous success of Hunt: Showdown 1896 and its ongoing commitment to further development of CRYENGINE form a strong foundation for the future of its company. Hannes will set the course for sustainable growth as the new co-CEO." Crytek Co-Owner and CEO Avni Yerli

MP1st
Aug 4th, 2025
Hunt Showdown 1896 Update 1.000.030 Out for Patch 2.4.0.2 Brings Minor Fixes

Crytek has released a new update for Hunt Showdown 1896 today on all platforms.

DLCompare
Oct 24th, 2024
Crytek and Fun World bring Ghost Face to life in Hunt: Showdown 1896

With the upcoming DLC, Crytek introduces a version of Ghost Face that has been reimagined to fit the 19th-century aesthetic of Hunt: Showdown.

Gamereactor
Aug 27th, 2024
Crysis Next gameplay leaked online earlier today

Prior to the official announcement of Crysis 4, word on the grapevine was that Crytek were working on a game called Crysis Next, which was set to be a multiplayer entry in the franchise.

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