Z

Zoom

Connects teams through video, chat and phone

WebRTC Video Engineer

Frontend EngineeringUpdated on Nov 9
Full-timeSan Jose, CA, USA

About the Job

Requirements

  • A bachelor's degree or higher in Computer Science, Electrical Engineering, or a related STEM field, or equivalent experience, and at least 5 years of hands-on software engineering experience in real-time media or web communication systems.
  • Production-proven WebRTC development experience, including real-world debugging, protocol-level issue resolution, and cross-browser compatibility work.
  • Proficiency in JavaScript and/or TypeScript for front-end media development, with debugging skills including packet-level analysis and use of media and protocol tooling.
  • Working knowledge of real-time media protocols, including ICE, STUN/TURN, DTLS/SRTP, RTP/RTCP, and SDP, with practical experience in SDP parsing, negotiation, and RFC compliance across browser environments.
  • Familiarity with video codec internals, particularly H.264, including SPS/PPS, key frames, and hardware decoder compatibility, and awareness of VP8/VP9 and AV1.
  • Experience with simulcast, packet switch flows, or adaptive bitrate mechanisms in a media SDK or media server context.
  • Ability to investigate and resolve production issues, including hotfixes, memory leaks, and browser-specific regressions.

Responsibilities

  • Implement and maintain robust WebRTC media flows across web browsers, native clients, and media servers, including interoperability across these environments.
  • Develop and improve core modules for SDP negotiation, peer connection management, ICE/STUN/TURN, simulcast, packet switch architecture, and adaptive bitrate and congestion control.
  • Investigate and resolve audio/video quality issues, including codec compatibility for H.264, VP8/VP9, and AV1, hardware decoder edge cases, and browser-specific regressions.
  • Optimize end-to-end audio/video workflows across capture, encoding, transport, decoding, and rendering for conferencing use cases.
  • Monitor QoS performance, implement failover metrics, and analyze quality regressions using data-driven methods.
  • Ensure production stability through hotfix deployment, memory leak resolution, and proactive issue identification across production clusters.
  • Deliver US-facing technical support for enterprise SDK customers, covering requirements discussions, ticket investigation, troubleshooting, and integration guidance.
  • Build and maintain team knowledge bases, internal documentation, and best practices for WebRTC systems, and contribute to open-source communities such as Chromium and WebRTC upstream where applicable.

Desired Qualifications

  • Experience supporting enterprise SDK customers technically.

About the Company

Zoom

Connects teams through video, chat and phone

Zoom builds cloud software for teams to meet, communicate and support customers, from small businesses to large organizations. Zoom Workplace brings video meetings, team chat and business phone service into one app, while its separate contact center tools route customer calls and messages to service agents. Users join meetings from computers, mobile devices or room systems, share screens and collaborate on digital whiteboards; webinars and events extend the software to larger audiences. The company sells subscriptions with different feature levels and add-ons alongside a free meeting plan. Zoom was founded in 2011 and is headquartered in San Jose, California.

Company size
5,001-10,000
Company stage
IPO
Headquarters
San Jose, CA
Founded
2011

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