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Gameloft

Mobile game developer and freemium publisher

Gametech Innovation Developer - Gametech Innovation

Full-Time
No salary listed
Mid
Barcelona, Spain
HybridHybrid work model with work-from-home flexibility.
Software EngineeringGame Engineering

About the job

Requirements
  • Solid proficiency with Unreal Engine and/or Unity, and with C++ and C#.
  • Practical use of AI coding assistants in day-to-day development work.
  • Good debugging and profiling skills across multiple systems, together with the ability to write clean, maintainable, and self-explanatory code.
  • Working knowledge of continuous integration and continuous delivery and build pipelines.
Responsibilities
  • Own features or subsystems end-to-end, from benchmarking existing solutions and prototyping alternatives through implementing and shipping the final tool to game teams.
  • Write maintainable, self-explanatory code in C++ and C# within Unreal and Unity engines.
  • Debug and profile tools and systems across engines and target platforms, including console, PC, and mobile, to keep them reliable in production.
  • Maintain and extend the team's continuous integration, continuous delivery, and build pipelines so new tool versions reach game teams continuously.
  • Use AI coding assistants in the daily workflow, experiment with new approaches and technologies, and propose incremental improvements worth industrialising.
  • Deliver fixes and features on existing tools with limited guidance, take ownership of features or subsystems, and act as a technical point of contact for supported game teams.
Desired Qualifications
  • Curiosity and willingness to explore unfamiliar problems, new engines, tools, and approaches.
  • Ability to turn ambiguous requests into workable technical paths and propose improvements beyond the assigned scope.

About the company

Gameloft develops and publishes mobile games for a global audience, including original titles and licensed games from brands like Disney, Marvel, and Lego. Games run on smartphones and are free-to-play, with revenue from in-app purchases and ads, distributed through App Store and Google Play. The company differentiates itself with a long history in mobile gaming, a wide catalog of popular franchises such as Asphalt, Modern Combat, and Dungeon Hunter, and licensing partnerships. Its goal is to grow its library of mobile games and monetize through freemium models while leveraging Vivendi’s media network to reach more players globally.

Company Size

1,001-5,000

Company Stage

Acquired

Total Funding

$770M

Headquarters

Paris, France

Founded

1999

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Simplify's Take

What believers are saying

  • Vivendi reported 2025 Gameloft revenue up 4.2% and EBITA up 34.0%.
  • Gameloft launched Nickelodeon Extreme Tennis: Next! on May 28, 2026 across consoles and PC.
  • Asphalt Legends added Audi permanently on May 26, 2026, strengthening premium-car partnerships.

What critics are saying

  • Five games generated 62% of 2025 revenue, concentrating downside risk brutally.
  • Disney licenses anchor major revenue; losing renewals would gut the portfolio within one cycle.
  • Mobile revenue fell 10.5% in Q1 2025, exposing weakening core demand.

What makes Gameloft unique

  • Gameloft monetizes cross-platform live-service franchises across mobile, PC, consoles, and Switch.
  • Asphalt Legends Unite, Disney Dreamlight Valley, and Disney Speedstorm create recurring franchise cashflows.
  • Brand partnerships with Disney, Nickelodeon, Audi, LEGO, and Porsche widen distribution and marketing reach.

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Benefits

  • Flexible Work Hours
  • Hybrid Work Options
  • Health Insurance
  • Private health insurance and fitness subsidies
  • Paid Parental Leave
  • Paid Vacation
  • Mental Health Support
  • Wellness Program
  • Phone/Internet Stipend
  • Home Office Stipend
  • Stock Options
  • Company Equity

Growth & Insights

Headcount

6 month growth

-8%

1 year growth

-9%

2 year growth

-9%