G

Gameloft

Mobile game developer and freemium publisher

Gametech Innovation Developer - Gametech Innovation

Game EngineeringConfirmed live in the last 24 hours
Full-timeBarcelona, SpainNo salary listed

About the Job

Requirements

  • Solid proficiency with Unreal Engine and/or Unity, and with C++ and C#.
  • Practical use of AI coding assistants in day-to-day development work.
  • Good debugging and profiling skills across multiple systems, together with the ability to write clean, maintainable, and self-explanatory code.
  • Working knowledge of continuous integration and continuous delivery and build pipelines.

Responsibilities

  • Own features or subsystems end-to-end, from benchmarking existing solutions and prototyping alternatives through implementing and shipping the final tool to game teams.
  • Write maintainable, self-explanatory code in C++ and C# within Unreal and Unity engines.
  • Debug and profile tools and systems across engines and target platforms, including console, PC, and mobile, to keep them reliable in production.
  • Maintain and extend the team's continuous integration, continuous delivery, and build pipelines so new tool versions reach game teams continuously.
  • Use AI coding assistants in the daily workflow, experiment with new approaches and technologies, and propose incremental improvements worth industrialising.
  • Deliver fixes and features on existing tools with limited guidance, take ownership of features or subsystems, and act as a technical point of contact for supported game teams.

Desired Qualifications

  • Curiosity and willingness to explore unfamiliar problems, new engines, tools, and approaches.
  • Ability to turn ambiguous requests into workable technical paths and propose improvements beyond the assigned scope.

About the Company

Gameloft

Mobile game developer and freemium publisher

Gameloft creates and publishes mobile games for players worldwide, including both original titles and licensed games from brands like Disney, Marvel, and Lego. Its games run on smartphones and feature phones and are distributed through app stores such as the Apple App Store and Google Play Store. The company mainly uses a free-to-play model, earning money through in-app purchases and in-game ads. Its goal is to grow its catalog of mobile games and reach more players globally by leveraging licensing partnerships and its relationship with Vivendi.

Company size
1,001-5,000
Company stage
IPO
Headquarters
Paris, France
Founded
1999

Recently Posted Jobs

Explore more opportunities at Gameloft

See more jobs