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Genesis AI

Robotics simulation and AI foundation platform

Simulation Infrastructure

Platform EngineeringUpdated on Nov 10
Full-timeSan Carlos, CA, USANo salary listedIn-person

About the Job

Requirements

  • Demonstrated excellence in physics simulation engineering.
  • Extensive experience in physics simulation, preferably with expertise in rigid body simulation and finite element method (FEM).
  • Ability to provide insights and requests from a robotic researcher or engineer perspective to improve user experience.
  • Proficiency in CUDA and GPU programming.
  • Experience building closed-loop or log-replay evaluation at scale is a bonus.
  • Experience with robotics simulation tools such as Genesis World, Isaac Sim, MuJoCo, Newton, Drake, or Gazebo is a bonus.
  • Experience with synthetic data, scene generation, asset pipelines, sim-to-real, or robotics benchmarks is a bonus.
  • Experience with robot manipulation, mobile manipulation, humanoids, or embodied AI systems is a bonus.

Responsibilities

  • Build core simulation-centered infrastructure for robotics model development, evaluation, and iteration.
  • Design scalable systems for creating, running, and managing diverse simulation workloads across tasks, environments, and robots.
  • Develop reusable environment frameworks, task interfaces, and tooling that make simulation workflows more reliable and observable.
  • Work with the policy training team to bridge the sim-to-real gap.
  • Develop a real-to-sim pipeline in collaboration with the asset generation team.
  • Collaborate with a team committed to building general-purpose Physical AI.

Desired Qualifications

  • Expertise in rigid body simulation and FEM.
  • Built closed-loop or log-replay evaluation at scale.
  • Experience with robotics simulation tools such as Genesis World, Isaac Sim, MuJoCo, Newton, Drake, Gazebo, or similar platforms.
  • Experience with synthetic data, scene generation, asset pipelines, sim-to-real, or robotics benchmarks.
  • Experience with robot manipulation, mobile manipulation, humanoids, or embodied AI systems.

About the Company

Genesis AI

Robotics simulation and AI foundation platform

Genesis AI provides a unified platform that combines robotics simulation, high-fidelity rendering, physics, and foundation models to support development in robotics and AI. It operates as a platform-as-a-service and licensing option so teams can run large-scale simulations, train reinforcement learning agents, and develop generative models in realistic virtual environments where physics, geometry, rendering, and AI tooling work together. It differs from others by bringing together core capabilities from robotics simulation, real-time rendering, computational geometry, and AI model development into one cohesive platform, backed by a team with experience at Havok, Unity, Autodesk, Google, and Epic Games. Its goal is to become a foundational technology layer that speeds up robotics and AI innovation by enabling efficient simulation, testing, and model development in a single environment.

Company size
51-200
Company stage
Seed
Total funding
$105M
Headquarters
Paris, France
Founded
2024

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