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Skydance

Produces films, television, and interactive media

Senior Environment Modeling Artist

3D ModelingConfirmed live in the last 24 hours
Full-timeMadrid, SpainNo salary listedHybrid

About the Job

Requirements

  • At least 5 years of experience in the VFX or animation industries.
  • At least 3 years of experience in the animation industry.
  • Strong artistic and/or technical aptitude related to 3D animation.
  • Extensive experience with Maya.
  • Experience with ZBrush and Arnold Render.
  • Knowledge of skinning, rigging, technical constraints, and optimization.

Responsibilities

  • Model using photography and pre-existing models.
  • Model from concepts while following the look of the show.
  • Create, adapt, and iterate within a variety of artistic styles.
  • Model trees, bushes, and other vegetation to match the look of the movie.
  • Research appropriately and work independently in the absence of concept art.
  • Stay current on artistic methodologies and technology trends and tools that best suit production and the company, contributing to a stronger creative and technical environment.
  • Work with the team, providing support, guidance, and instruction that contribute to teammates’ artistic and professional growth.
  • Follow the Supervisor’s and Lead’s guidance.

Desired Qualifications

  • Knowledge of SpeedTree, Houdini, and Marvelous Designer.
  • High level of English.
  • Spanish.

About the Company

Skydance

Produces films, television, and interactive media

Skydance is a media company that creates and distributes content across several entertainment formats, including feature films, television series, animation, and interactive VR experiences. Its films and shows are released to global audiences, and it also develops original virtual reality games and IP-based experiences, collaborating with partners like Ilion Animation Studios. Revenue comes from box office sales, streaming licensing, and selling interactive games. Unlike organizations that focus on a single medium, Skydance operates across multiple formats and genres to build and monetize intellectual property worldwide. Its goal is to provide high-quality entertainment that spans cinema, television, animation, and immersive interactive experiences, growing its brands and audiences across platforms.

Company size
201-500
Company stage
Post IPO Equity
Headquarters
Santa Monica, CA
Founded
2010

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