Senior Environment Modeling Artist
Skydance
Senior Environment Modeling Artist
Skydance
Produces films, television, and interactive media
Models utilizing photography and pre-existing models.
Models from concepts following the look of the show.
Has the ability to create, adapt, and iterate, within a variety of artistic styles.
Models trees, bushes and other vegetation with the look of the movie.
Has the ability to properly research and work independently in absence of concept art.
Keeps up on current artistic methodologies and on technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.
Works together with the team providing support, guidance and instruction in areas that contribute towards their artistic and professional growth.
Follows the Supervisor’s and Lead's guidance.
5+ years in VFX or animation industries.
3+ years in the animation industry.
Strong artistic or/and technical aptitude related to 3D animation is a must.
Extensive experience with Maya.
Experience with Zbrush, Arnold Render.
Knowledge of SpeedTree, Houdini and Marvelous Designer are pluses.
Knowledge of skinning, rigging, technical constraints and optimization.
High English level desirable.
Spanish desirable.
Skydance is a media company that creates and distributes content across several entertainment formats, including feature films, television series, animation, and interactive VR experiences. Its films and shows are released to global audiences, and it also develops original virtual reality games and IP-based experiences, collaborating with partners like Ilion Animation Studios. Revenue comes from box office sales, streaming licensing, and selling interactive games. Unlike organizations that focus on a single medium, Skydance operates across multiple formats and genres to build and monetize intellectual property worldwide. Its goal is to provide high-quality entertainment that spans cinema, television, animation, and immersive interactive experiences, growing its brands and audiences across platforms.
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