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Techland

Polish video game developer and publisher

Senior Cinematic Animator

Animation & VFXConfirmed live in the last 24 hours
Full-timeWrocław, PolandNo salary listedIn-person

About the Job

Requirements

  • Perfect knowledge of animation principles.
  • Very good practical knowledge of Autodesk MotionBuilder.
  • Experience working with motion-capture data.
  • Extensive experience in the game industry, including experience working on AAA games published for new-generation consoles.
  • A portfolio with examples of animated cutscenes based on motion-capture data.
  • Fluency in English.
  • Authentic interest in video games, including knowledge of trends and the ability to analyze games in terms of narrative handling.

Responsibilities

  • Create compelling cutscenes from initial prototype through final quality, bringing narrative and dialogue scenes to life from early layout and blocking through final character and object animation.
  • Craft and polish narrative scenes across every phase of production.
  • Participate in motion-capture shoots and integrate captured data into production-ready scenes.
  • Collaborate closely with narrative, design, and art teams to deliver on the creative vision.
  • Implement animations and cutscene setups in-engine while meeting performance and technical requirements.

Desired Qualifications

  • Experience working with animation systems such as Unreal, Unity, or similar systems.
  • Good practical knowledge of Autodesk Maya or Blender.

About the Company

Techland

Polish video game developer and publisher

Techland is a Polish video game developer and publisher that creates and releases games and develops its own game engines. It builds titles—from Call of Juarez to Dead Island and Dying Light—using proprietary engines like Chrome Engine and C-Engine for PC and consoles. The company stands out by developing its own technology in-house, maintaining a slate of long-running IPs, and delivering expansive, narrative-driven action and survival experiences. Its goal is to give players memorable gaming experiences worldwide by delivering high-quality, major titles and continuing to grow its portfolio.

Company size
501-1,000
Company stage
Acquired
Total funding
Not listed
Headquarters
Wroclaw, Poland
Founded
1991

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