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Housemarque

Finnish game studio delivering tight gameplay

Principal Lighting Artist

Art, Graphics & AnimationUpdated on Oct 29
Full-timeHelsinki, FinlandNo salary listed

About the Job

Requirements

  • Shipped at least one PC/console title in a Senior or Principal Lighting role.
  • Have 7–10 years of experience in AAA game development.
  • Have strong expertise in real-time lighting and physically based rendering workflows.
  • Have experience mentoring or guiding other artists, formally or informally.
  • Have a good understanding of lighting pipelines and production workflows.
  • Be able to balance artistic quality with performance constraints.
  • Have a strong artistic eye for lighting, color, and composition.
  • Have experience collaborating across disciplines.
  • Be familiar with version control systems such as Perforce.
  • Have experience with project management tools such as Jira.
  • Have fluent written and verbal English skills.

Responsibilities

  • Work with the Art Director and Technical Art Director to plan and scope lighting needs for each project.
  • Define and maintain best practices and workflows for real-time lighting.
  • Mentor and support lighting team members to elevate overall quality.
  • Establish artistic and technical lighting targets.
  • Balance leadership responsibilities with hands-on lighting work.
  • Review lighting work and provide feedback.
  • Ensure consistency in lighting style and quality across the project.
  • Collaborate with other departments to meet visual and technical goals.
  • Contribute to discussions with Graphics Programmers on lighting features.
  • Support task planning and prioritization with Production.
  • Troubleshoot lighting and performance issues.
  • Help foster a positive and collaborative team environment.

Desired Qualifications

  • Have experience with Unreal Engine or a proprietary AAA engine.
  • Have experience with ray tracing or global illumination systems.
  • Have a background in cinematography or photography.

About the Company

Housemarque

Finnish game studio delivering tight gameplay

Housemarque is a Helsinki-based game studio with a 25-year track record in developing video games that emphasize tight gameplay and strong audiovisuals. Its products are console games, built to run smoothly on modern hardware, delivering precise controls and polished visuals and sound; Returnal on PlayStation 5 is an example of its current flagship title. The studio differentiates itself through Finland’s longest-running status, a culture that values self-improvement and passion for games, and a history of refining technical craftsmanship. Its goal is to create engaging, well-crafted games while supporting the growth of its developers and delivering standout experiences for players.

Company size
51-200
Company stage
Not listed
Total funding
Not listed
Headquarters
Helsinki, Finland
Founded
1995

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