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thatgamecompany

Develops premium, emotionally immersive video games

Gameplay Engineer

Game EngineeringConfirmed live in the last 24 hours
Full-time

About the Job

Requirements

  • 3–5+ years of relevant programming experience in the game industry.
  • Strong 3D vector math skills.
  • Knowledge and use of a 3D art tool such as Maya.
  • Experience building gameplay systems or building blocks that enable designers to author content.
  • Fluency in C, C++, or C# and object-oriented programming.
  • Experience with scripting languages and multiple data formats such as Lua and JSON.
  • MMO experience.
  • Applicants must be authorized to work for any employer in the United States or Canada.
  • Applicants must provide a portfolio link, if available; otherwise, they must describe the features they worked on in the project. Applicants must also complete a gameplay test.

Responsibilities

  • Create limited-time events with unique gameplay.
  • Develop quests and other daily activities to drive user retention.
  • Create social experiences that improve gameplay with others.
  • Design, write, debug, and refine networked gameplay systems and features.
  • Iterate in response to testing feedback.
  • Provide technical insight and ideas regarding game design.
  • Work closely with designers and back-end engineers on real-time and asynchronous features.

Desired Qualifications

  • Python programming.
  • Experience with backend languages such as Go, Erlang, or PL/SQL.
  • Experience managing systems for persistent account data.
  • Experience with synchronous multiplayer features.
  • Experience with live-service multiplayer online games.
  • Experience with mobile games.

About the Company

thatgamecompany

Develops premium, emotionally immersive video games

Thatgamecompany creates premium, artistically crafted video games focused on exploration, beauty, and emotional connection. The studio develops immersive experiences that are accessible to a wide audience, including casual gamers and families, often emphasizing shared or contemplative play. Its products work as premium digital titles sold on major platforms, sometimes including in-app purchases, with a focus on visually striking visuals, gentle mechanics, and emotionally resonant storytelling that invite players to explore and connect with the game world. Thatgamecompany differentiates itself from competitors through a strong emphasis on artistic quality, emotional depth, and inclusivity, backed by a collaborative, experimental studio culture that prioritizes team-driven innovation. The company’s goal is to create meaningful, memorable gaming experiences that push the boundaries of interactive art while reaching a broad audience and fostering a sense of wonder and community.

Company size
201-500
Company stage
Late Stage VC
Total funding
$187.1M
Headquarters
Santa Monica, CA
Founded
2006

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