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BLAST

Global esports event organizer and broadcaster

Broadcast Technical Director

Live Events & Stage ProductionConfirmed live in the last 24 hours
Full-timeMumbai, Maharashtra, IndiaNo salary listed

About the Job

Requirements

  • At least 7 years of experience in broadcast engineering, technical direction, or live production, preferably across sports, esports, entertainment, or live events.
  • Strong hands-on experience delivering large-scale live broadcasts using OB trucks, flight packs, or equivalent professional broadcast environments.
  • Practical knowledge of professional broadcast switchers such as Sony XVS, Grass Valley Kayenne/K-Frame, or Blackmagic ATEM.
  • Strong working knowledge of vMix and OBS, including configuration, signal integration, and live production workflows.
  • Good understanding of broadcast signal flow, routing, switching, monitoring, intercom, and redundancy.
  • Experience with broadcast systems such as EVS/replay, cameras, intercom, routers, multiviewers, and audio systems.
  • Experience working on esports productions, with an understanding of game capture, observer feeds, player feeds, spectator outputs, and game-specific broadcast requirements.
  • Strong understanding of networking and connectivity as they relate to live esports and broadcast environments.
  • Ability to develop technical drawings, signal-flow diagrams, equipment lists, and technical production plans.
  • Strong troubleshooting and problem-solving skills, with the ability to remain calm and decisive during live events.
  • Comfort working with production vendors and leading technical teams on-site.
  • Willingness to travel and work flexible hours, including evenings, weekends, and holidays around event schedules.
  • Strong written and verbal English communication skills.

Responsibilities

  • Lead the technical planning and delivery of live esports broadcast productions from pre-production through event execution.
  • Design and configure broadcast systems for online, studio, LAN, and large-scale live events, including signal flow, routing, switching, monitoring, intercom, and communications.
  • Program and operate professional broadcast switchers, including Sony XVS, Grass Valley K-Frame, and Blackmagic ATEM, depending on the production environment.
  • Configure and manage software-based production systems including vMix and OBS, and integrate them into larger broadcast workflows.
  • Set up and manage broadcast equipment including cameras, routers, replay systems, intercom systems, multiviewers, audio systems, and associated infrastructure.
  • Work with esports production teams on game feeds, observer systems, player feeds, spectator screens, replay workflows, and broadcast integration.
  • Develop robust signal-flow and technical plans, including primary and backup paths for critical broadcast systems.
  • Lead technical testing, rehearsals, and pre-event commissioning to ensure all systems are tested and production-ready before going live.
  • Troubleshoot technical, signal, connectivity, and equipment issues during live events and provide rapid, practical solutions.
  • Work with venues, production vendors, network providers, and equipment suppliers to ensure technical requirements are delivered as planned.
  • Establish and maintain technical standards, checklists, and documentation that can be replicated across productions.
  • Identify and implement technologies and workflows that improve production quality, efficiency, automation, and scalability.
  • Train and support directors, engineers, and production teams on broadcast systems and workflows.
  • Maintain awareness of developments in broadcast and esports technology and recommend relevant solutions.

Desired Qualifications

  • Experience in broadcast engineering, technical direction, or live production across sports, esports, entertainment, or live events is preferably across these areas.

About the Company

BLAST

Global esports event organizer and broadcaster

BLAST runs large-scale esports events centered on Counter-Strike, delivering these experiences through live tournaments and a global media network. Its BLAST Premier circuit includes major events and is broadcast with high production on BLAST.tv and partner channels, combining live competition with digital distribution. It generates revenue from ticket sales, media rights, streaming, and sponsorships from brands like Alienware. BLAST differentiates itself through strong ties to the Counter-Strike community and a blend of live events with scalable digital distribution, with the goal of delivering widely viewed, high-quality esports experiences that attract top teams and large audiences while sustaining multiple revenue streams and partnerships.

Company size
201-500
Company stage
Early VC
Total funding
$76.7M
Headquarters
Copenhagen, Denmark
Founded
2016

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