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Full-Time

Senior VFX Artist – Artiste VFX Senior·e-Dead by Daylight

Dead by Daylight

Confirmed live in the last 24 hours

Behaviour Interactive

Behaviour Interactive

1,001-5,000 employees

Develops and publishes video games

Consulting
Hardware
Consumer Software
Social Impact
Financial Services
Aerospace
Consumer Goods
Gaming

Senior

Montreal, QC, Canada

Category
Visual Effects (VFX)
Art, Graphics & Animation
Required Skills
Unreal Engine
Communications
Animation
Requirements
  • 5 years of experience as a VFX artist in the video game industry.
  • 5 years of experience with Unreal Engine and related 3D software.
  • In-depth knowledge of particle systems.
  • Strong understanding and use of shaders.
  • Solid foundation in modeling, texturing, UV mapping, and lighting.
  • Passion for VFX and animation in the video game field.
  • Good communication skills (both verbal and written) and the ability to work within a team.
  • Excellent organizational skills and keen attention to detail.
Responsibilities
  • Profile the entire particle and shader system and optimize them to maximize performance across different platforms.
  • Create and manage all post-process materials.
  • Bring the design and artistic direction visions to life to enhance the gameplay experience.
  • Assist and collaborate with various departments to create and implement effects.
  • Act as a bridge between design, art, and tech to find the best ways to add visual enhancements to gameplay mechanics.
Behaviour Interactive

Behaviour Interactive

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Behaviour Interactive is a leading independent video game developer and publisher in North America, known for its hit game "Dead by Daylight," which has over 60 million players. The company develops and publishes original games while also engaging in co-development projects with other businesses, generating revenue through game sales and subscriptions. Unlike many competitors, Behaviour Interactive focuses on community engagement, organizing events like game jams to foster creativity among developers. Their goal is to continue growing in the gaming industry while maintaining strong connections with both gamers and developers.

Company Stage

N/A

Total Funding

N/A

Headquarters

Santiago, Chile

Founded

1992

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Simplify's Take

What believers are saying

  • The addition of popular characters like Lara Croft and collaborations with franchises like Castlevania and Dungeons & Dragons keep the content fresh and engaging for players.
  • Behaviour Interactive's commitment to innovation is evident in their release of new titles and game modes, such as 'What The Fog' and the DnD mode for 'Dead by Daylight.'
  • The company's organization of events like game jam competitions fosters creativity and collaboration, potentially leading to groundbreaking new game ideas.

What critics are saying

  • Recent layoffs and structural changes indicate potential instability and could affect employee morale and productivity.
  • The highly competitive gaming industry requires continuous innovation, and failure to keep up could result in loss of market share.

What makes Behaviour Interactive unique

  • Behaviour Interactive stands out as one of the largest independent game developers in North America, offering both original game development and co-development services.
  • Their flagship game, 'Dead by Daylight,' has a massive player base of over 60 million, showcasing their ability to create highly engaging content.
  • The company's dual revenue model, combining game sales and subscription services, provides a diversified and steady income stream.