Programming Technical Director
Unannounced AAA IP
Posted on 8/13/2023
Behaviour Interactive

1,001-5,000 employees

Canadian gaming studio creating popular multiplayer games
Company Overview
Behaviour Interactive stands as the largest Canadian gaming studio, boasting a diverse portfolio of original IPs, including the globally popular multiplayer survival horror game, Dead by Daylight™, and a robust external development service for industry giants like Microsoft, Sony, and EA. The company's award-winning culture, recognized as one of the Best Places To Work in Canada by, is built on 30 years of experience and a commitment to employee growth and satisfaction. With its technical prowess in pushing the boundaries of gaming experiences, as seen in the integration of the legendary Alien franchise into Dead by Daylight™, Behaviour Interactive continues to assert its industry leadership and competitive edge.

Company Stage


Total Funding





Montreal, Canada

Growth & Insights

6 month growth


1 year growth


2 year growth

United Kingdom
Experience Level
Software Engineering
  • Previous experience as a Technical Director of at least one full AAA game cycle, from conception to delivery
  • At least 8 years of game development experience on PC and/or game consoles must have shipped at least 4 titles (or completed at least 4 development cycles)
  • Experience with one of PC, Xbox One or PlayStation 4 a requirement - some experience with all three a plus
  • Strong programming skills in C++ requirement
  • Strong debugging skills required; notions of assembler and GPU debugging a plus
  • Powerful performance analysis skills required, experience with at least one standalone profiler a must; familiarity with VTune, WPA/ETW, PIX, Razor and/or use of hardware performance counters a plus
  • Specialized knowledge in graphics, systems, physics, networking, AI, sound or gameplay programming a plus
  • Ability to self-organize and work very autonomously
  • Ability to cooperate and consult with other directors, leads, and staff
  • Ability to communicate well. Must be able to vulgarize technical concepts for both a technical and non-technical audience
  • Ability to define and break down complex technical mandates and architectures
  • Steer and guide the technological ship for the project, and the teams involved
  • Make high-level design and architecture choices
  • Dictate technical standards, and guide the development team
  • Define the technological strategy with the development team
  • Assess the technical risks and mitigation plans
  • Select the appropriate technologies given the project's constraints
  • Harness others' technical expertise to get the best possible solutions
  • Mentor key technical staff
  • Interview candidates for technical positions
  • Work closely with other producers, directors, leads, and developers to support project and company strategies