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Meshy

Generates 3D assets from prompts

Generative AI Researcher Intern

AI ResearchConfirmed live in the last 24 hours
InternshipNo salary listed

About the Job

Requirements

  • Commit to a full-time internship for 12 weeks or longer.
  • Intend to join Meshy full-time after graduation; graduation from September 2026 to September 2027 is ideal, though later graduation is acceptable.
  • Be an undergraduate, master's, or PhD student.
  • Have strong technical fundamentals and strong Python and tensor programming skills.
  • Have a deep understanding of transformer architecture.
  • Have a vision for AI beyond linear sequences and believe in the scaling law.
  • Translate high-level goals into concrete research and implementation steps, set an approach, and follow through.
  • Explain complex technical issues clearly.

Responsibilities

  • Work toward Meshy's long-term research goals while identifying intermediate milestones.
  • Design, train, and fine-tune 3D generative models, including pre-training, post-training, and emerging autoregressive and discrete diffusion paradigms.
  • Analyze, discretize, and process meshes, and design tokenizers for generative models.
  • Accelerate model training through architectural improvements, maximizing memory usage and eliminating pipeline bubbles in CPU and GPU workflows.
  • Advance diffusion and autoregressive models for crisp, high-resolution 3D texture generation with robust geometric consistency.
  • Generate full physically based rendering (PBR) stacks that react realistically to lighting and fit professional production pipelines.

About the Company

Meshy

Generates 3D assets from prompts

Meshy builds AI tools that generate 3D assets from text prompts or 2D images in minutes. Its platform covers Text-to-3D, Image-to-3D, AI texturing, and automated animation and rigging, and can export models in FBX, GLB, and STL for use in Blender, Unity, and Unreal Engine. It offers an API for developers and plugins for 3D software, enabling easy integration and workflow automation. Its goal is to speed up and simplify 3D content creation for game developers, artists, designers, hobbyists, and industries like XR, 3D printing, and architecture, through a credit-based access model.

Company size
51-200
Company stage
Series B
Total funding
$400M
Headquarters
San Jose, CA
Founded
2021

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