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Supercell

Mobile game developer with freemium microtransactions

Gameplay Capture & Video Artist - Creative Studio

Video Production & EditingConfirmed live in the last 24 hours
Full-timeHelsinki, FinlandNo salary listed

About the Job

Requirements

  • Proven experience in gameplay capture and video editing for performance or user-acquisition creative, with a portfolio demonstrating craft and understanding of what drives results.
  • Evidence of independently pushing craft quality beyond what is required.
  • Ability to capture polished footage across multiple games, genres, and devices.
  • Expert proficiency with OBS Studio and Adobe Creative Suite, including After Effects, Premiere, and Media Encoder.
  • Hands-on experience with AI-assisted creative tools, or strong demonstrable aptitude with them, and motivation to integrate them into production workflows.
  • A strong understanding of gameplay across genres and the ability to identify moments that resonate with different player audiences.
  • Ability to produce high-quality creative quickly and at volume under tight, iterative deadlines.
  • A collaborative, data-aware approach and the ability to advocate for a point of view, then support the decision made.
  • Strong communication and organizational skills, including the ability to own multiple titles and projects in parallel with little oversight.

Responsibilities

  • Capture high-quality gameplay footage and stills across Supercell titles and genres, surfacing compelling moments that can drive installs.
  • Produce user-acquisition creative at volume by turning raw capture into testable ad variants optimized for performance across Meta, TikTok, YouTube, and other paid channels.
  • Integrate AI-assisted creative tools such as Scenario and Higgsfield into everyday workflows, feeding clean capture into AI generation and iteration to scale output and explore concepts faster.
  • Capture gameplay across iOS, Android, and PC to a consistently high technical standard.
  • Edit and enhance footage with sound, transitions, effects, and pacing tailored to short-form, performance-driven formats.
  • Work iteratively with user acquisition by reading creative performance signals and rapidly producing new variants and concepts in response.
  • Collaborate across user acquisition, marketing, brand, and game teams, taking work where it can have the most impact, including beyond the strict scope of the role.
  • Optimize and version content for different placements, formats, and aspect ratios so each asset fits the channel and test.

Desired Qualifications

  • Strong motion design, graphic design, or animation skills.
  • Affinity for digital trends and memes and the ability to apply them seamlessly in creative work.
  • Experience with Unreal Engine for gameplay capture, camera work, or visual effects.
  • Experience in a high-volume creative testing environment, such as an in-house user-acquisition team or performance-focused agency.

About the Company

Supercell

Mobile game developer with freemium microtransactions

Supercell develops popular mobile multiplayer games and monetizes them through free-to-play models with optional in-app purchases and in-game ads. Its games, such as Clash of Clans, Clash Royale, and Brawl Stars, are designed for broad audiences of casual and competitive players and rely on ongoing updates, balance patches, and live events to keep communities engaged. The company emphasizes small, independent teams that collaborate to ship games in short cycles, focusing on creative autonomy and strong teamwork to deliver engaging experiences. It differentiates itself from competitors by relying on autonomous, small-cell teams and a culture that supports experimentation and creator engagement, including the Supercell Creator program that provides tools and monetization opportunities for content creators. Supercell’s goal is to build enduring, globally played multiplayer games that sustain long-term communities and revenue through microtransactions and in-app engagement.

Company size
1,001-5,000
Company stage
Acquired
Total funding
$142.9M
Headquarters
Helsinki, Finland
Founded
2010

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