Lead Unity Engineer
UserWise Services
Lead Unity Engineer
UserWise Services
External game dev teams using AI
UserWise Services · Lahore, Pakistan · Full-time · Posted 2026-06-10
Workplace: on_site
Department: Engineering
Job Description
We are seeking a senior developer responsible for building games for various target platforms based on the Unity framework. Your primary responsibilities will be to implement game functionality translating design ideas, concepts, and requirements into a functional and engaging game. A commitment to collaborative problem solving, sophisticated design, and a quality product are essential.
About UserWise
We are dedicated to transforming the gaming landscape through our S-tier team of industry veterans, talented game developers, and innovative designers. Headquartered in the USA, our multinational team brings a wealth of experience and a deep understanding of the gaming industry to every project. We begin by conducting thorough game analyses, pinpointing strengths and areas for improvement across design, gameplay mechanics, user interfaces, and monetization strategies. From there, we craft tailored growth strategies that include feature development, monetization optimization, and engaging content updates. Powered by our cutting-edge LiveOps platform, we enhance in-game experiences, drive player engagement, and maximize revenue for studios. Our commitment to excellence ensures that we regularly deliver fully tested updates that bring your game closer to its ultimate vision. Join us in shaping the future of gaming!
Responsibilities
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External game dev teams using AI
UserWise Services builds high-performance external teams for game studios to move fast, scale intelligently, and operate for the long term. They focus on new game development, LiveOps, growth, maintenance, and portfolio-level product execution, embedding teams that act like internal staff. How it works: their teams take ownership and run production and LiveOps using a proprietary AI-powered toolset that accelerates design, content creation, LiveOps execution, and decision-making as part of daily workflows. The company differentiates itself through a distributed, senior-leaning workforce and tools that reduce friction across design, art, engineering, data, and LiveOps, enabling decisions grounded in player impact. Their goal is to help partners grow games to large, sustainable outcomes, already supporting studios managing $100M+ in annual revenue across portfolios, with operations across the US and EU.
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