Associate Level Game Designer
Nintendo
Associate Level Game Designer
Nintendo
Video game developer and hardware maker
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.
As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume
SUMMARY OF REQUIREMENTS
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
Pay Range: 34 - 51 USD
Nintendo designs and publishes video games and gaming hardware. It runs consoles like Nintendo Switch, Wii, and Game Boy, delivering games through physical cartridges and digital downloads, often leveraging unique hardware features like motion controls and handheld-console hybrid play. Nintendo differentiates itself with a strong catalog of original IPs (Mario, Zelda, Pokémon, Donkey Kong, Animal Crossing) and an integrated hardware-software ecosystem, plus ventures into theme parks and films. Its goal is to entertain a broad audience with accessible, family-friendly experiences that create lasting fan communities.
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