Full-Time

Lead Brand Marketing Manager

Confirmed live in the last 24 hours

HoYoverse

HoYoverse

1,001-5,000 employees

Creates immersive games and digital content

Consumer Software
Entertainment
Gaming

Senior

Montreal, QC, Canada + 1 more

More locations: Santa Monica, CA, USA

Hybrid work option available with offices in Montreal and Santa Monica.

Category
Brand & Creative Marketing
Growth & Marketing
Required Skills
Data Analysis
Requirements
  • 5+ years of related work experience in brand, product marketing, and/or publishing.(3 yrs working on one game from before launch)
  • 5+ years working with games as a service or other service-oriented products.
  • 3+ years of experience leading global Marketing teams.
  • Both Agency and in-house experience are strongly preferred.
  • Have a rich repertoire of top resources and the ability to use them.
  • Great at content planning.
  • Strong data analysis skills.
  • Enjoy various game experiences and love the game sector.
  • Fluency in Chinese and English is required.
  • Extensive familiarity with the user characteristics of the US market.
  • Strong communication and execution skills.
Responsibilities
  • Given the characteristics of the product, the market, and the users demonstrated in the local area, generate creative ideas or idea optimization that are locally relevant.
  • Produce on- and offline event ideas, outreach, establish a rapport with suppliers and other cooperating partners and facilitate the implementation of event ideas.
  • Create event campaign content, draw up incentive plans, benchmark content assignments, and coordinate with the content department and external partners to execute content production, launch, and data feedback.
  • Coordinate across teams to build best-in-class Marketing Strategies with a focus on broadening our global reach, particularly in the North American region.
  • Collect, analyze, and explore data to discover new business potential and propose new marketing methods, collaborations, and user interaction ideas with an eye for implementing unconventional cases.
  • Work with various internal teams (insights, community, research, etc.) to identify gaps in audience knowledge and design research and analysis to address them.

HoYoverse creates engaging virtual world experiences through its popular games like Genshin Impact and Honkai Impact 3rd. These games feature captivating stories, complex gameplay, and impressive graphics. Players can download and play these games for free, but they have the option to purchase in-game items to enhance their experience. This free-to-play model helps keep players engaged and encourages spending. In addition to gaming, HoYoverse produces animations, comics, music, and merchandise based on its games, which helps build brand loyalty and create additional revenue. The company stands out in the competitive gaming market by focusing on high-quality content and continuous investment in new technologies. HoYoverse aims to provide immersive experiences that resonate with a global audience.

Company Stage

N/A

Total Funding

N/A

Headquarters

null, Indonesia

Founded

2022

Simplify Jobs

Simplify's Take

What believers are saying

  • HoYoverse's strong reputation in the gaming community and commitment to innovation ensure a dynamic and engaging work environment.
  • The company's successful game titles like Genshin Impact and Honkai Star Rail provide a stable revenue base and opportunities for creative projects.
  • Collaborations with brands like iBUYPOWER and HYTE highlight the potential for cross-industry partnerships and new market opportunities.

What critics are saying

  • The highly competitive gaming market requires constant innovation to maintain player interest and market share.
  • Reliance on in-game purchases for revenue can be risky if player spending habits change or regulatory environments shift.

What makes HoYoverse unique

  • HoYoverse excels in creating immersive virtual worlds with rich storytelling and stunning visuals, setting it apart from many competitors in the gaming industry.
  • Their free-to-play model with in-game purchases has proven highly lucrative, encouraging continuous player engagement and spending.
  • The company's expansion into animations, comics, music, novels, and merchandise based on its game concepts diversifies its revenue streams and strengthens brand loyalty.

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