B

ByteDance

Builds content apps, business software and AI

AI Solution Architect Graduate

Pre-Sales Solution EngineeringConfirmed live in the last 24 hours
Full-timeLondon, UKNo salary listedIn-person

About the Job

Requirements

  • Completing or having recently completed a bachelor's degree in computer science, artificial intelligence, machine learning, creative technology, animation, film, digital media, advertising, or a related field or discipline.
  • Hands-on experience building with generative artificial intelligence models, especially image, video, or audio generation, demonstrated through an internship, academic project, portfolio, open-source contribution, startup project, or shipped product.
  • Experience taking at least one artificial intelligence application beyond a simple demo toward production-grade use, with attention to reliability, evaluation, latency, cost, monitoring, safety, or user experience.
  • Programming proficiency in Python or another relevant language, and practical experience integrating model application programming interfaces or machine learning frameworks.
  • Understanding of generative media workflows, including prompting, conditioning or reference inputs, model selection, output evaluation, and iterative creative refinement.
  • Ability to explain technical concepts to both technical and non-technical audiences.

Responsibilities

  • Work with sales and customer teams to understand creative and business needs, translate them into technical requirements, and shape artificial intelligence solution proposals, demos, and proofs of concept.
  • Build hands-on prototypes using image, video, audio, and multimodal generation models for advertising creative, product imagery, virtual try-on, storyboarding, content localization, animation, and media production use cases.
  • Help customers move prototypes to production by integrating model application programming interfaces, designing reliable workflows, and addressing latency, throughput, cost, observability, safety, and quality.
  • Design and implement practical agentic systems around generative media workflows, including orchestration, tool use, state and memory, model routing, human review, failure handling, evaluation, and monitoring.
  • Compare models and workflows using qualitative and quantitative evaluation, improve prompts and model configurations, and communicate trade-offs to customers and internal teams.
  • Partner with product, research, engineering, and go-to-market teams, and bring customer and industry insights into product and model development.
  • Stay current with generative media models, creative tools, and production practices, and turn new capabilities into customer-facing use cases.
  • Commit to an onboarding date by the end of the year and state availability and graduation date clearly in the resume.

Desired Qualifications

  • A creative background or portfolio in film, animation, directing, advertising, design, content production, gaming, or another creative discipline.
  • Internship or project experience in advertising technology, e-commerce, creative tools, film production, media and entertainment, social content, or creator platforms.
  • Experience working directly with diffusion, transformer, or multimodal models, including fine-tuning, LoRA, control or conditioning techniques, inference optimization, or model evaluation.
  • Familiarity with media-processing tools and pipelines, such as FFmpeg, image, video, or audio preprocessing, asset management, or creative workflow automation.
  • Experience designing demos, presenting technical work, gathering user feedback, or collaborating with customers and cross-functional stakeholders.
  • Curiosity, ownership, and comfort working in a fast-moving environment where technology and customer needs evolve quickly.

About the Company

ByteDance

Builds content apps, business software and AI

ByteDance builds content and creation apps for consumers, alongside collaboration software and AI services for businesses. Its video platforms connect viewers with creators, while CapCut gives people tools to edit and publish videos. The group also develops Lark for workplace communication and shared documents, and its Seed research teams build language, image, video, and speech models used in consumer apps and sold through BytePlus cloud services. It earns money from advertising, commerce services, paid software subscriptions, and usage of its enterprise technology. ByteDance was founded in 2012 and has its operational headquarters in Beijing, China.

Company size
10,001+
Company stage
Private
Total funding
$35.1B
Headquarters
Haidian, China
Founded
2012

Recently Posted Jobs

Explore more opportunities at ByteDance

See more jobs