Robotics
Genesis AI
Robotics
Genesis AI
Robotics simulation and AI foundation platform
Design, implement, and optimize the embedded control stack for general-purpose robots
Design motion planning and trajectory optimization algorithms for dynamic locomotion and manipulation
Build real-time state estimation pipelines for pose, contact, and force sensing, fusing heterogeneous sensor data under noise and uncertainty
Formulate and solve optimal control problems (nonlinear MPC, convex optimization, trajectory optimization) for high-performance and stable behavior
Build modular and robust software frameworks enabling rapid iteration between simulation and hardware
Lead debugging, tuning, and validation of controllers directly on physical robots
Passion for your craft and demonstrated excellence in control systems engineering
Extensive experience in designing, implementing, and deploying advanced control algorithms on real robotic system products (8+ years)
Deep expertise in dynamics, kinematics, optimal control, and state estimation
Strong command of hardware interfaces, sensors (IMUs, F/T sensors), and actuation technologies (motors, gearboxes, drivers)
Production-level mastery of C++ with a track record of building reliable, safety-critical software
Proven ability to bridge across hardware, software, and algorithms to deliver robust end-to-end systems
An open mind about the power of deep learning, reinforcement learning, and vision-language-action models as critical for general-purpose robotics
Bonus: Experience shipping humanoid robots or whole-body control systems
Bonus: Impactful published work in control theory, state estimation, or mathematical optimization
Bonus: Familiarity with parallel computation on GPUs to accelerate optimization
Robotics simulation and AI foundation platform
Genesis AI provides a unified platform that combines robotics simulation, high-fidelity rendering, physics, and foundation models to support development in robotics and AI. It operates as a platform-as-a-service and licensing option so teams can run large-scale simulations, train reinforcement learning agents, and develop generative models in realistic virtual environments where physics, geometry, rendering, and AI tooling work together. It differs from others by bringing together core capabilities from robotics simulation, real-time rendering, computational geometry, and AI model development into one cohesive platform, backed by a team with experience at Havok, Unity, Autodesk, Google, and Epic Games. Its goal is to become a foundational technology layer that speeds up robotics and AI innovation by enabling efficient simulation, testing, and model development in a single environment.
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