M

Microsoft

Builds workplace software, PCs and cloud services

Director – Social & Creator Marketing - Minecraft

Marketing Generalist & ManagementUpdated on Nov 12
Full-timeRedmond, WA, USA$130.9k - $272.3k /yrIn-person

About the Job

Requirements

  • A bachelor's degree in Business, Marketing, Communications, Economics, Public Relations, or a related field, together with 5 or more years of integrated marketing, event management, marketing strategy, business planning, marketing operations, or related work experience; equivalent experience is accepted in place of the degree.
  • Experience leading social, influencer, creator, community, audience, or integrated digital marketing for a global consumer, entertainment, gaming, or culturally relevant brand.
  • Cultural and creative judgment to recognize emerging audience, creator, and cultural signals and translate them into compelling ideas, storytelling, programming, and experiences.
  • Experience building sustained influencer and creator relationships, programs, and partnerships that extend beyond individual campaign activations.
  • Experience leading organic social, community marketing, and direct-to-fan programming that builds ongoing audience engagement, participation, and fandom.
  • Experience developing affiliate or creator commerce programs that connect creator relationships and audience engagement with measurable business outcomes.
  • Ability to build and lead multidisciplinary teams, develop experienced leaders, and establish clear accountability and ways of working across a complex organization.
  • Strategic and analytical judgment, with experience using audience and performance insights to inform marketing strategy, creative development, programming, and investment decisions.
  • Curiosity about games, entertainment, creators, fandom, online communities, and culture, with commitment to developing deep fluency in Minecraft, its players, creators, and community.

Responsibilities

  • Define how Minecraft builds audiences, participates in culture, and deepens relationships with players, creators, and fans; set vision, priorities, and direction across organic social, influencer marketing, affiliate and creator commerce, community marketing, and direct-to-fan programming, connecting the work around shared audience, franchise, and business priorities.
  • Develop a deep understanding of Minecraft audiences, creators, communities, and the broader cultural landscape; recognize what is authentically Minecraft and translate emerging cultural, audience, and creator signals into distinctive ideas, stories, programming, and experiences; set a high creative bar and actively shape and strengthen the work.
  • Guide the team responsible for influencer marketing in building sustained relationships, programs, partnerships, and experiences with creators beyond individual campaign activations; define how influencers and creators can help Minecraft reach new audiences, deepen engagement, spark participation, and amplify launches, cultural moments, and broader franchise priorities.
  • Guide the teams responsible for organic social, community marketing, editorial, and direct-to-fan programming to create a connected, ongoing relationship with players, creators, and fans; oversee editorial strategy, planning, publishing, and programming and engagement rhythms that sustain connection between major franchise moments, celebrate community creativity, deepen fandom, and invite audience participation.
  • Build active listening and learning practices across social, influencers, creators, and communities to understand changing audiences, what is resonating, and emerging opportunities; translate signals into actionable insights that influence marketing strategy, creative development, programming, and franchise priorities.
  • Guide the team responsible for affiliate and creator commerce, connecting its strategy to creator relationships, audience engagement, and broader marketing and business priorities; support growth opportunities while protecting audience trust and the authenticity of Minecraft creator relationships.
  • Partner with Performance Marketing on joint planning around shared audience and franchise priorities, connecting fan-facing content, programming, and experiences with paid media, marketing technology, and player lifecycle activity; develop coordinated plans for ongoing engagement and major franchise moments, using insights and learnings to inform both functions.
  • Build and develop a high-performing global team with leadership and specialized expertise; establish clear accountability, decision rights, operating rhythms, and ways of working; determine how internal teams, agencies, creators, and partners work together; set objectives and measures, create learning loops, and use results to improve strategy, creative work, programming, and investment decisions.

About the Company

Microsoft

Builds workplace software, PCs and cloud services

Microsoft builds workplace software, operating systems and cloud infrastructure for consumers, businesses and government agencies, from small organizations to global enterprises. Microsoft 365 combines Word and Excel with Teams communication and Copilot AI features, while Windows runs PCs and Surface supplies the company's own computers. Azure rents computing capacity, storage and databases to build and run web applications. Microsoft also sells Xbox consoles and games, collecting revenue through software licenses, subscriptions, usage charges and product sales. Founded in 1975 by Bill Gates and Paul Allen, Microsoft is headquartered in Redmond, Washington.

Company size
10,001+
Company stage
IPO
Headquarters
Redmond, WA
Founded
1975

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