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Riot Games

Online multiplayer game developer and publisher

Manager, Game Product Management - Monetization and Growth, FFGS/金铲铲之战

Product ManagementConfirmed live in the last 24 hours
Full-timeShanghai, ChinaNo salary listedIn-person

About the Job

Requirements

  • At least 8 years of experience in game product management, game development, or a related discipline, with a track record of shaping product strategy and delivering game features or experiences.
  • Experience translating player and business needs into product roadmaps, clear requirements, and measurable outcomes.
  • Experience leading, mentoring, or managing others, and influencing cross-functional teams through ambiguity and change.
  • Experience working with external development or publishing partners.
  • Experience with Agile ways of working, including roadmap planning, prioritization, and managing product or team backlogs.
  • Fluency in Mandarin Chinese.
  • A strong understanding of player-centered game development and the ability to balance commercial goals with a positive player experience.

Responsibilities

  • Define and evolve the monetization and growth strategy for FFGS, translating player needs, community feedback, product data, and market trends into a prioritized roadmap.
  • Lead product direction and delivery for monetization systems, features, and content that let players personalize and deepen their experience with the game.
  • Set clear goals and success measures for the product area; monitor performance and player sentiment, identify opportunities, and recommend improvements that balance sustainable product outcomes with player trust and enjoyment.
  • Partner with development, publishing, analytics, and other cross-functional teams to align on product requirements, priorities, trade-offs, and delivery plans.
  • Guide planning and execution across development and live operations, helping teams manage backlogs, resolve risks, and deliver against the roadmap.
  • Build strong working relationships with external development and publishing partners, aligning teams around shared goals and effective execution.
  • Represent monetization and growth in FFGS product discussions, bringing a player-focused perspective to broader product and business decisions.
  • Coach and mentor the product team, manage relationships with development partners, share product-management craft, and support strong decision-making across the team and partners.
  • Stay current on player behavior and market developments in game monetization, social experiences, and growth, and use those insights to inform FFGS's direction.

Desired Qualifications

  • Experience playing FFGS and other autobattler games, with a strong understanding of the genre and its systems.
  • Experience in monetization, player growth, or live-service product management.
  • Experience working on a co-developed game product or with an external development partner.
  • Experience operating a live game service and using player data, research, and community feedback to guide product decisions.
  • Fluency in English.

About the Company

Riot Games

Online multiplayer game developer and publisher

Riot Games develops and publishes online multiplayer video games, with League of Legends as its flagship title. The game is free-to-play and supported by in-game purchases like cosmetic items and skins, while competitive play drives engagement through its esports ecosystem. Riot Games also runs Riot Forge, a publishing arm that partners with third-party developers to create new games within the League of Legends universe. The company earns revenue from cosmetic microtransactions, esports events, sponsorships, and merchandise. What sets Riot Games apart is its emphasis on building a large, global community around its titles and expanding its universe through collaborations with external developers. The goal is to create enduring, connected gaming experiences that sustain a vibrant community and a growing esports ecosystem around its flagship franchises.

Company size
5,001-10,000
Company stage
Acquired
Total funding
$15M
Headquarters
Los Angeles, CA
Founded
2006

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