Level Designer
Spellbrush
Level Designer
Spellbrush
Develops AI-enhanced anime turn-based strategy games
Use our in-house level design tools in Unity to create fun tactics missions. Design enemies, terrain effects, and mission objectives for your missions. Playtest your missions and iterately improve them. Collaborate closely with other game designers, artists, and engineers on the team. Help engineers improve the level design tooling that you are using. Maintain knowledge and context of all of the level content in the game.
Deep passion for tactics games. You must be able to stay self-motivated to make tactics missions for a long time. Proven ability to make fun game content. Show us what you have made! Some programming skill, preferably with C#/Unity. Enough to be able to contribute on the level design tooling and content scripts. Comfortable in a fast paced, high ownership startup environment. Shipped a game start to finish before.
Develops AI-enhanced anime turn-based strategy games
Spellbrush creates anime-themed video games that fuse strategic, turn-based tactical gameplay with generative AI to assist artists in producing high-quality visuals. The product works by using AI to generate art assets and other content that players experience during gameplay, while developers ensure balanced mechanics and polished visuals in each game. The company distinguishes itself from competitors by combining a strong love for anime and tactical gameplay with AI-powered art generation, which helps produce distinctive, visually appealing games that still emphasize thoughtful strategy. Revenue comes from direct digital game sales, with potential additions such as DLCs, in-game purchases, and collaborations with other studios or tech partners to leverage their AI capabilities. Spellbrush’s goal is to build a dedicated community of anime and strategy game fans by delivering well-crafted, visually striking turn-based tactics games enhanced by AI.
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