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Keywords Studios

Global game development and testing services

Level Designer

Art, Graphics & AnimationPosted on Nov 13
ContractBrighton, Brighton and Hove, UKNo salary listed

About the Job

Requirements

  • At least 3 years of professional experience designing levels.
  • Experience working on at least one AAA first-person shooter title.
  • Expertise in level design concepts and level layouts.
  • Experience with combat and encounter design.
  • Strong proficiency with design tools used in Unreal Engine 5 or an equivalent proprietary game engine.
  • Experience with the level blockout phase, understanding feature requirements, and building spaces that support mechanics.
  • Knowledge of support tools such as Miro, Jira, and Confluence.
  • Strong bug diagnosis and debugging skills.
  • 3D level blockout and prototyping skills.
  • Strong collaborative and interpersonal skills.
  • Verbal and written communication skills.
  • Comfort asking for and providing feedback.
  • Ability to manage time and workload effectively.
  • Self-motivation and initiative.

Responsibilities

  • Strive to achieve the game's level design goals.
  • Create clear and concise level design documentation.
  • Pitch level ideas and improvements clearly and digestibly.
  • Plan and implement metric-conforming level blockouts in-engine.
  • Collaborate closely with other disciplines to ensure features, assets, and visual language are well considered and successfully integrated into the level.
  • Maintain and balance the flow and readability of levels.
  • Solve problems by working with other departments.
  • Communicate with others to align, playtest, iterate, and improve levels.
  • Reflect on feedback and act accordingly.

Desired Qualifications

  • Experience with melee and ranged combat.
  • Experience with cinematic set-pieces.

About the Company

Keywords Studios

Global game development and testing services

Keywords Studios provides services for the global video games industry across the full lifecycle from concept to post-launch. Its offerings include game-ready art, marketing, game development, functional and localization testing, text and audio localization (including casting and audio post-production), community management, player support, and content moderation. It operates with over 13,000 professionals across 70+ studios in 25+ countries using an end-to-end platform powered by proprietary technology to coordinate work. Its goal is to help clients bring intellectual property to life by delivering digital content that entertains, connects, and educates, with differentiation coming from its global scale, breadth of services, and ability to tailor bespoke project solutions.

Company size
10,001+
Company stage
IPO
Headquarters
Dublin, Ireland
Founded
1998

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