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Interdigital

Licenses wireless and video technology patents

AI-Driven Energy-Aware Adaptive Video Streaming: From Client-Side Optimization to End-to-End Intern

AI ResearchUpdated on Nov 10
Internship · Year-roundRennes, FranceNo salary listedIn-person

About the Job

Requirements

  • Master 2 degree or enrollment in the final year of an engineering school.
  • Knowledge of deep learning, reinforcement learning, and deep-learning frameworks.
  • Knowledge of adaptive streaming technologies such as HLS and DASH.
  • Knowledge of video coding.
  • Proficiency in Python, C/C++, and JavaScript.
  • Proficiency with AI-assisted development tools such as OpenAI Codex and Claude Code.

Responsibilities

  • Conduct a state-of-the-art review and identify the advantages, limitations, and challenges of existing approaches.
  • Set up the experimental environment, implement AI-based technologies and solutions, and document them.
  • Evaluate performance, analyze experimental results, and report key findings.
  • Contribute to preparing a scientific paper for submission to an international conference as an additional objective.

Desired Qualifications

  • Knowledge of computer vision.

About the Company

Interdigital

Licenses wireless and video technology patents

InterDigital develops wireless and video technologies and builds a large portfolio of patents. It invents new technologies, patents them, and licenses the intellectual property to mobile device makers, networks, and services providers. Its products work by providing foundational technologies that enable devices and networks to communicate and deliver video services, and its revenue comes from licensing those patents rather than selling hardware. What sets InterDigital apart is its extensive patent portfolio (tens of thousands of patents and applications), its focus on contributing technologies to global standards, and its licensing-based business model that monetizes R&D. The company operates worldwide with major manufacturers and technology companies as clients, aiming to influence the telecommunications ecosystem through standards participation. The goal is to enable connected and immersive experiences by developing and licensing foundational wireless and video technologies.

Company size
501-1,000
Company stage
IPO
Headquarters
Claymont, DE
Founded
1972

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