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Nex

Motion-based family gaming console with subscription

Software Engineer - Framework Engineering

Systems Software EngineeringConfirmed live in the last 24 hours
Full-timeHong KongNo salary listedIn-person

About the Job

Requirements

  • At least 3 years of professional software engineering experience building real-time software frameworks, cross-platform systems, or performance-critical applications.
  • Proficiency in C++ or C#, plus experience with at least one other systems language among C++, C#, Java, Rust, or Go.
  • Experience with cross-platform development.
  • A proven track record with performance optimization, real-time systems, or hardware abstraction layers.
  • Experience building developer APIs or software frameworks used by other engineers.

Responsibilities

  • Design and develop a robust, performant, cross-platform framework for sensing, detection, haptics, and machine-learning inference.
  • Build efficient runtime execution systems and hardware abstraction layers.
  • Develop developer APIs that make complex sensing and inference accessible.
  • Optimize for real-time performance on multimodal data streams.
  • Work on camera, microphone, and haptics integration.
  • Implement code that runs reliably across different platforms and hardware configurations.
  • Improve framework stability, performance, and developer experience.
  • Write clean, well-tested code that maintains high engineering standards.
  • Participate in code reviews and help raise the engineering bar across the team.
  • Contribute to shared tools, infrastructure, and cross-role projects (20% of the time).
  • Work with the dual-leadership model (Engineering Manager and Tech Lead) to understand priorities and technical direction.
  • Document systems and decisions to support team knowledge sharing.

Desired Qualifications

  • Experience building real-time systems or low-latency software.
  • Familiarity with computer vision, signal processing, or embedded systems.
  • Experience with cross-platform development or hardware abstraction.
  • Knowledge of performance optimization and profiling.
  • Experience with sensing technologies such as cameras or microphones.
  • Familiarity with continuous integration/continuous delivery pipelines and automated testing.
  • Experience working in small, high-performance technical teams.
  • Background in startups, high-growth environments, or consumer product companies.
  • Passion for pushing technical boundaries and deep problem-solving.

About the Company

Nex

Motion-based family gaming console with subscription

Nex makes a motion-based gaming system called the Nex Playground that lets families play without traditional controllers. The core product is a hardware console with a built-in camera and a computer vision/AI system that tracks up to 18 body points, letting up to four players play games by moving their bodies instead of holding a controller. Games come bundled with the starter pack, and players can subscribe to Play Pass to access a growing catalog of over 40 titles, with new games added every month. Nex earns recurring revenue from the subscription in addition to the initial hardware sale. The Nex Playground is designed for indoor use, supports portable play with a travel case, and can operate without Wi‑Fi, making it suitable for family entertainment and active, kid-friendly play.

Company size
201-500
Company stage
Series E
Total funding
$192M
Headquarters
San Jose, CA
Founded
2017

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