S

Supercell

Mobile game developer with freemium microtransactions

Senior AI Engineer - Engine Reliability

AI Application EngineeringPosted on Nov 9
Full-timeNo salary listed

About the Job

Requirements

  • A track record of shipping large language model or agentic applications used by real users in production, rather than only prototypes.
  • Current applied command of modern generative methods, including understanding model capabilities, limitations, and how to build reliable systems on top of them.
  • Hands-on experience building agent workflows and tool use, and making them dependable through evaluations, guardrails, and observability.
  • Strong software engineering depth, including writing maintainable code and owning systems in production.
  • Product and engineering judgment, including understanding team problems, challenging assumptions, and translating emerging technology into practical solutions.
  • Experience with build systems, continuous integration pipelines, scripting, and developer tooling.
  • Ability to collaborate closely with other engineering teams, navigate ambiguity, and drive work from early exploration through adoption without unnecessary process overhead.

Responsibilities

  • Design, build, and ship AI-native engineering capabilities that change how engine and game teams develop, integrate, validate, and deliver software.
  • Work directly with game teams, sometimes embedding with them, to understand workflows, identify opportunities, prototype solutions, and take solutions into real-world use.
  • Build agentic systems for increasingly complex engineering work, including understanding code changes, investigating failures, generating solutions, validating behavior, and providing actionable feedback.
  • Build evaluations and feedback loops to assess whether AI-driven systems deliver reliable, useful results.
  • Make autonomous agents reliable for real work through appropriate guardrails, human checkpoints, and observability.
  • Build and evolve reliability infrastructure for AI-driven development, including integration validation, automated testing, and realistic environments across real devices and services.
  • Shape reusable capabilities that work across games while enabling teams to build and adapt their own solutions.
  • Use judgment to determine where AI adds leverage, where deterministic approaches are preferable, and where emerging technologies could change workflows.
  • Help establish practices for a new team and raise the technical bar through code review, pairing, and design discussions.

Desired Qualifications

  • Games industry experience and appreciation for mobile games.
  • Game engine or runtime development experience and credibility with engine engineers.
  • Professional experience with C++ sufficient to read and debug engine and runtime code.
  • Experience with fine-tuning, model adaptation, or distillation, and judgment about when to use these techniques.
  • Experience debugging cross-platform issues on iOS, Android, macOS, or Windows.
  • Experience with device automation, device farms, or test frameworks such as Catch2 or gTest.
  • Experience with observability tools such as Sentry, logs, metrics, or tracing, including applying AI to crash and log analysis.
  • Experience improving testability or reliability in shared engine or platform code.

About the Company

Supercell

Mobile game developer with freemium microtransactions

Supercell develops popular mobile multiplayer games and monetizes them through free-to-play models with optional in-app purchases and in-game ads. Its games, such as Clash of Clans, Clash Royale, and Brawl Stars, are designed for broad audiences of casual and competitive players and rely on ongoing updates, balance patches, and live events to keep communities engaged. The company emphasizes small, independent teams that collaborate to ship games in short cycles, focusing on creative autonomy and strong teamwork to deliver engaging experiences. It differentiates itself from competitors by relying on autonomous, small-cell teams and a culture that supports experimentation and creator engagement, including the Supercell Creator program that provides tools and monetization opportunities for content creators. Supercell’s goal is to build enduring, globally played multiplayer games that sustain long-term communities and revenue through microtransactions and in-app engagement.

Company size
1,001-5,000
Company stage
Acquired
Total funding
$142.9M
Headquarters
Helsinki, Finland
Founded
2010

Recently Posted Jobs

Explore more opportunities at Supercell

See more jobs