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Ubisoft

Global video game developer and publisher

Lead Engine Programmer

Game EngineeringConfirmed live in the last 24 hours
Full-timeQuébec City, QC, CanadaNo salary listedIn-person

About the Job

Requirements

  • A bachelor's degree in computer science or computer engineering, or equivalent education.
  • At least 3 years of programming experience on a specific game console, in a specialty, or equivalent relevant experience.
  • Strong analytical and synthesis skills.
  • Ability to solve problems.
  • Interpersonal and communication skills.
  • Ability to work autonomously and resourcefully.
  • Initiative.
  • Attention to detail.
  • Flexibility in organizing work.
  • Ability to work in a team.
  • Ability to adapt to change.
  • Results orientation.

Responsibilities

  • Manage technical assignments entrusted by the IT project lead, IT team lead, or technical architecture lead.
  • Serve as the technical resource for the IT team in the assigned specialty.
  • Program elements that present technical risks within the specialty.
  • Propose technological improvements, make technical choices, and define best practices for the specialty.
  • Regularly measure the performance of systems in the specialty and optimize them as needed.
  • Resolve complex technical problems related to the specialty.
  • Support team members on technical aspects of the specialty.
  • Advise technical architecture and IT project leads by proposing corrective measures to achieve expected results.
  • Collaborate with technical leads in other disciplines, including design, graphics, animation, and sound, to ensure the effectiveness of the systems they use.
  • Participate in performance monitoring with the IT project lead.

About the Company

Ubisoft

Global video game developer and publisher

Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.

Company size
10,001+
Company stage
IPO
Headquarters
Montreuil, France
Founded
1986

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