Community Manager
Shockbyte
Community Manager
Shockbyte
Subscription-based game server hosting provider
Shockbyte · Docklands, Australia (Hybrid) · Full-time · Posted 2026-10-19
Salary: AUD 55,000–65,000
Workplace: hybrid
Department: Marketing
About 20,000 players have joined our Discord, and people talk about Shockbyte on Reddit and social media every day. We're hiring a Community Manager to look after those conversations and be our voice in them.
We're based in Melbourne and have run game servers since March 2013, making Shockbyte one of the longest-running Minecraft hosts. Today we support 70+ games, including Minecraft, Rust and RuneScape: Dragonwilds, across 13 server locations.
We've hosted over 1.2 million servers for 30 million players worldwide, and our support team helps customers around the clock.
This is a new role, dedicated full-time to our community. You’ll own our Discord, our Reddit presence and our social channels, and you’ll be Shockbyte’s public face online and the community’s voice inside the company. Our support team answers tickets and replies to Trustpilot reviews, so you can spend your time on the community itself.
Players check Discord, Reddit and social media before they pick a host, so a quick, helpful reply from a real person can win a new customer or keep an existing one. They’ll hear from you first, whether we’re launching a new game or dealing with an outage. Behind the scenes, you’ll work closely with our product and support teams and bring them what players are saying.
We’ll measure success by how people talk about us: more positive posts about Shockbyte, more players recommending us in Reddit hosting threads, and more Discord members who stay active. You’ll also help us cut support tickets, keep customers for longer, and build passionate brand advocates. On social, we look at likes, comments and shares per post.
This is a junior role. If you've helped run a community for fun and you write well, apply.
Powered by Workable
Shockbyte is an Australian game server hosting provider that offers subscription-based, player-owned game servers for multiplayer games. It started from a Minecraft server and expanded to host more than 45 titles, providing high-performance servers with NVMe SSDs and DDoS protection to ensure low latency and high uptime. Customers manage their servers through a control panel, customize gameplay with mods and plugins, and can scale or automate server management through Shockbyte’s developer-focused SGSO platform. The company differentiates itself by combining a high-volume, low-margin model with robust infrastructure, global data centers, and niche programs like Minecraft for Educators, aiming to deliver reliable, affordable hosting at scale for gaming communities and developers.
Explore more opportunities at Shockbyte