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Riot Games

Online multiplayer game developer and publisher

Senior Game Designer - Systems, Unpublished R&D Product

Product & Experience DesignPosted on Nov 11
Full-timeShanghai, ChinaNo salary listedIn-person

About the Job

Requirements

  • At least 8 years of professional game design experience.
  • Experience owning the design of a major release or comparably broad content update for a live game, from planning and development through launch and subsequent iteration.
  • Strong systems design craft, including the ability to connect multiple features and systems into a coherent player experience and anticipate the downstream effects of design decisions.
  • Strong gameplay instincts and the ability to work with narrative and thematic goals to improve how a game feels and what players experience, without needing to be a narrative specialist.
  • Experience guiding cross-disciplinary teams through ambiguous design problems, building alignment, and making practical quality and scope trade-offs.
  • Ability to communicate design goals, rationale, and implementation needs clearly through documentation, discussion, and feedback.
  • Fluency in Mandarin Chinese.

Responsibilities

  • Own the design direction for major releases, defining player experience goals, design pillars, and the connections between features and content.
  • Bring together gameplay systems, content, and thematic and narrative intent into a cohesive player journey, partnering with craft specialists rather than replacing their expertise.
  • Lead design work across disciplines from early exploration through implementation, testing, release, and post-release iteration; make informed decisions about scope, priorities, quality, and design trade-offs.
  • Identify opportunities for new mechanics and systems, develop multiple viable approaches, and articulate their player impact, dependencies, risks, and long-term implications.
  • Contribute hands-on to the design, prototyping, implementation, and refinement of high-impact systems and features.
  • Use playtests, player insights, and data to evaluate design hypotheses and improve the player experience.
  • Create clear design principles, documentation, and feedback that help partners align and execute; support other designers in raising the quality of their work.

Desired Qualifications

  • Experience establishing a design vision and leading the development of multiple major updates for a live game.
  • Experience designing and evolving systems that support sustained player engagement.
  • Experience mentoring or coaching other designers.
  • Experience with early-stage development, prototyping, and iterative design.
  • Fluency in spoken and written English.

About the Company

Riot Games

Online multiplayer game developer and publisher

Riot Games develops and publishes online multiplayer video games, with League of Legends as its flagship title. The game is free-to-play and supported by in-game purchases like cosmetic items and skins, while competitive play drives engagement through its esports ecosystem. Riot Games also runs Riot Forge, a publishing arm that partners with third-party developers to create new games within the League of Legends universe. The company earns revenue from cosmetic microtransactions, esports events, sponsorships, and merchandise. What sets Riot Games apart is its emphasis on building a large, global community around its titles and expanding its universe through collaborations with external developers. The goal is to create enduring, connected gaming experiences that sustain a vibrant community and a growing esports ecosystem around its flagship franchises.

Company size
5,001-10,000
Company stage
Acquired
Total funding
$15M
Headquarters
Los Angeles, CA
Founded
2006

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