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Larian Studios

Develops premium RPGs for PC/consoles

Graphics Programmer

Game EngineeringConfirmed live in the last 24 hours
Full-timeQuébec City, QC, CanadaNo salary listed

About the Job

Requirements

  • Thorough knowledge of C++.
  • A strong technical background, demonstrated by a bachelor's degree or comparable experience.
  • Experience with modern graphics application programming interfaces such as DirectX 12, Vulkan, or Metal.
  • Experience with a wide range of central processing unit and graphics processing unit profiling tools.
  • Experience with particle system algorithms, including graphics processing unit particle implementations.
  • Excellent knowledge of shading languages and experience writing complex graphics processing unit algorithms using shading languages.
  • Multithreading should be second nature.
  • Strong software design, problem-solving, and software debugging skills.
  • Fluency in spoken and written English.
  • The role is full-time and on-site, requiring presence in the office.

Responsibilities

  • Maintain and extend the proprietary engine's visual-effects components, including particle simulation, materials, post-processing effects, and the rendering and lighting pipeline.
  • Work closely with the Art and visual-effects departments to implement high-quality visual effects and extend the library of existing visual-effects components.
  • Debug and optimize code to meet quality and performance targets.
  • Document code features.

Desired Qualifications

  • Experience with C#.
  • Experience shipping game or console titles is a strong plus.

About the Company

Larian Studios

Develops premium RPGs for PC/consoles

Larian Studios develops premium role-playing games (RPGs) for PC and consoles, with Divinity: Original Sin 2 as a flagship title. Its products are complete, story-driven games that blend combat, exploration, puzzles, and dialogue to create immersive experiences. The company monetizes through game sales and may offer DLCs or expansions, while keeping the core games as the main focus. Larian emphasizes high-quality development through strong internal tools for tracking performance and player feedback, and it engages with the community to refine its games. It differentiates itself with deep, tactical RPG gameplay, strong storytelling, cooperative multiplayer options, and a global approach to reach RPG enthusiasts. The goal is to deliver engaging, well-crafted RPGs to players worldwide and continuously improve them by incorporating feedback and expanding content.

Company size
501-1,000
Company stage
Pre-seed
Total funding
$3.2M
Headquarters
Ghent, Belgium
Founded
1996

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