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Sony Pictures Imageworks

High-end visual effects and animation services

Intermediate Production Coordinator

Project ManagementConfirmed live in the last 24 hours
Full-timeMontreal, QC, CanadaNo salary listedIn-person

About the Job

Requirements

  • At least 1 year of experience as a Production Coordinator in VFX feature film, CG animation feature film, or game production.
  • Have a solid understanding of the front-end and back-end workflow for digital production, particularly for assets, layout, animation, character effects, effects, and/or lighting and compositing teams.
  • Have a solid understanding of visual effects and computer-generated production or game scheduling.
  • Have a solid understanding of ShotGrid.
  • Be able to identify whom to contact for artist questions about hardware and software licensing issues.
  • Track shot work against bid days and quota targets with minimal support.
  • Proactively schedule team assignments and flag potential inventory and delivery challenges.
  • Be willing to learn and master Imageworks scheduling and tracking software.
  • Acquire resources and elements needed to complete shot production within the assigned team.
  • Resolve inventory challenges.
  • Set up work or review rooms independently and know whom to contact for technical issues; for remote work, know the remote connection process.
  • Be able to multitask and work in a fast-paced environment.
  • Provide direct support to artist teams.
  • Communicate with creative teams while keeping production informed.
  • Depending on the team, interact regularly with clients in a professional and timely manner, including in reviews, email communications, and notes.
  • Use problem-solving and strategic-planning skills.
  • Maintain composure under challenging deadlines.
  • Show curiosity and initiative to learn.
  • Be willing to help and support others during periods of absence.
  • Use effective conflict-resolution skills to support harmony across the project and within the team.
  • Work collaboratively with the team, including through communication, morale-building, and coordination toward a shared goal.
  • Have excellent communication skills in both French and English to address global aspects of the business.

Responsibilities

  • Prepare playlists for team touchbases and rounds.
  • Set the team calendar for regular meetings using Google.
  • Track shot data and report it into the ShotGrid tracking and asset-management database.
  • Take notes during team touchbases and rounds.
  • Communicate with clients during reviews and by email as needed.
  • Communicate supervisor and client comments from show dailies and shot reviews to artists.
  • Liaise between artists, leads, and supervisors.
  • Facilitate artist and supervisor needs, including workstations, tablets, software, and meals.
  • Communicate kickbacks and notes affecting other departments across departments.
  • Track inventory and drive workflow to meet artist bid days and quota targets.
  • Problem-solve with team supervisors, leads, and the assistant production manager to help artists meet bid days and quota targets.
  • Partner with supervisors, leads, and the assistant production manager to evaluate artist abilities for shot assignments.
  • Escalate potential missed targets in a timely manner.
  • Mentor junior production-team members.
  • Motivate the team and support high morale.
  • Monitor team members’ hours worked, well-being, and energy levels.
  • Assist with artist overtime requests and ensure requested hours are appropriate.

Desired Qualifications

  • A good command of technical shot analysis is a bonus.

About the Company

Sony Pictures Imageworks

High-end visual effects and animation services

Sony Pictures Imageworks is a visual effects and animation studio that creates photorealistic visuals for live-action films and full CG features. The company delivers services for projects from early concept design to final visual effects integration, working on creature and character animation as well as large-scale CG sequences. It differentiates itself with a long track record and its own developed software and tools that help solve industry challenges, which it also licenses to other studios as an additional revenue stream. The business mainly earns money by providing VFX and animation work on a project basis and by licensing technology. The studio serves major film studios and production companies worldwide and aims to help productions achieve high-quality visuals while advancing film technology through its proprietary tools and creative output.

Company size
1,001-5,000
Company stage
Not listed
Total funding
Not listed
Headquarters
Culver City, CA
Founded
1992

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