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Riot Games

Online multiplayer game developer and publisher

Senior Manager - Multiple Teams

Engineering LeadershipConfirmed live in the last 24 hours
Full-timeNo salary listedIn-person

About the Job

Requirements

  • At least 8 years of professional software engineering experience, including experience building or operating large-scale external customer-facing backend systems, game services, or cloud platforms.
  • At least 4 years of engineering management experience leading engineers and engineering managers.
  • Experience leading organizations responsible for live service infrastructure, release engineering, developer platforms, or operational systems at scale.
  • Strong understanding of distributed systems, service reliability, deployment workflows, and operational excellence practices.
  • Experience driving technical strategy and influencing architecture across multiple teams or organizations.
  • Professional experience with cloud infrastructure and modern backend technologies such as Go, Java, C#, or similar.

Responsibilities

  • Lead and grow a distributed organization of engineers and engineering managers across Los Angeles, Seattle, and Sydney.
  • Define the technical and organizational strategy for VALORANT’s core services, build, release, live operations, and developer infrastructure ecosystem.
  • Drive improvements to how VALORANT builds, validates, deploys, and operates Unreal game clients, dedicated servers, and backend services globally.
  • Partner with Riot and Tencent engineering teams to improve reliability, release velocity, operational visibility, and developer workflows across regions.
  • Establish technical direction across build infrastructure, release engineering, service orchestration, observability, and operational excellence practices.
  • Influence cross-team architecture, engineering standards, and organizational decisions affecting VALORANT’s long-term scalability and live service reliability.
  • Mentor engineering leaders and senior engineers while fostering a culture of ownership, accountability, collaboration, and continuous improvement.

Desired Qualifications

  • Experience supporting or shipping large-scale live games.
  • Experience with Unreal Engine build, deployment, or development ecosystems.
  • Experience leading or modernizing continuous integration and continuous delivery, release engineering, or developer infrastructure platforms.
  • Experience improving observability, reliability, and operational tooling for service-oriented architectures.
  • Experience working within globally distributed engineering organizations.

About the Company

Riot Games

Online multiplayer game developer and publisher

Riot Games develops and publishes online multiplayer video games, with League of Legends as its flagship title. The game is free-to-play and supported by in-game purchases like cosmetic items and skins, while competitive play drives engagement through its esports ecosystem. Riot Games also runs Riot Forge, a publishing arm that partners with third-party developers to create new games within the League of Legends universe. The company earns revenue from cosmetic microtransactions, esports events, sponsorships, and merchandise. What sets Riot Games apart is its emphasis on building a large, global community around its titles and expanding its universe through collaborations with external developers. The goal is to create enduring, connected gaming experiences that sustain a vibrant community and a growing esports ecosystem around its flagship franchises.

Company size
5,001-10,000
Company stage
Acquired
Total funding
$15M
Headquarters
Los Angeles, CA
Founded
2006

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