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Major League Baseball

Professional baseball league with media rights

Freelance Real-Time Vizrt Designer

3D Modeling +1Updated on Nov 11
ContractSecaucus, NJ, USA$37 /hr

About the Job

Requirements

  • At least 4 years of experience in 3D and real-time production, including at least 2 years focused on the sports and entertainment markets.
  • Proficiency with Vizrt, Viz Trio, Viz Director, and Unreal Engine.
  • Basic scripting knowledge within the Vizrt ecosystem, including VB Script, HTML5, JavaScript, and TypeScript.
  • Experience with DCC tools, including Photoshop, After Effects, Maya, 3Ds Max, and Cinema 4D.
  • Experience with texturing using Substance Painter/Designer and Adobe Creative Suite.
  • Deep understanding of real-time rendering pipelines and GPU optimization.
  • A portfolio demonstrating real-time graphics skills, including self-serve graphics, interactivity, and hyper-photorealistic compositions.
  • Ability to troubleshoot technical hurdles under live production timelines.
  • Ability to work extended or non-business hours as production requires.
  • Prompt and regular attendance at an assigned work location.
  • Bachelor’s degree in Graphic Design, Digital Media, Computer Graphics, or a related field, or equivalent practical experience.

Responsibilities

  • Build real-time scenes in Vizrt Artist and ensure assets are correctly imported, rigged, and optimized within the engine while following prescribed architecture.
  • Collaborate with producers and broadcast teams to create real environments and work with data-driven templates.
  • Template scenes for Content Pilot playout and Viz Trio.
  • Troubleshoot software templates for in-game and real-time graphics and streaming broadcasts.
  • Create immersive environments with high-fidelity models, custom PBR shading, and dynamic lighting, balancing visual impact with performance efficiency in the Vizrt and Unreal Engine ecosystems.
  • Build interactive logic and procedural systems using Vizrt scripts and Unreal Engine Blueprints to support live data integration and real-time graphics triggers.
  • Profile performance to ensure consistent frame rates of 60fps or higher for live broadcast and large-scale video wall playback.
  • Establish and maintain workflows between DCC tools and real-time engines.
  • Explore real-time technology features, including Lumen, Nanite, and PCG, to enhance production capabilities.

Desired Qualifications

  • Familiarity with external data providers such as SportRadar, Oasis, SMT, and MLB Stats API.
  • Experience with other real-time broadcast tools such as Ross Xpression, Pixotope, or Zero Density.
  • Understanding of large-scale display technologies, including LED video walls and projection mapping.

About the Company

Major League Baseball

Professional baseball league with media rights

Major League Baseball (MLB) is the top professional baseball league in the United States and Canada, made up of 30 teams that operate as independent franchises within a league-wide partnership. It coordinates the season, playoffs, and the World Series, while teams compete locally in their markets. MLB earns mainly from national and local TV rights, ticket sales, sponsorships, and merchandise, and uses revenue sharing to keep competitive balance. The goal is to grow the sport’s fan base and sustain financial stability by monetizing media, attendance, and partnerships across many markets.

Company size
10,001+
Company stage
Acquired
Total funding
$2.6B
Headquarters
New York City, New York
Founded
2000

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