Full-Time

Senior Product Manager

NC America

NC America

1,001-5,000 employees

Publishes and operates MMOs worldwide

Compensation Overview

$120k - $170k/yr

Irvine, CA, USA

In Person

On-site in Irvine, California; some coordination with Seoul.

Category
Product (1)
Required Skills
Product Management
Data Analysis

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Requirements
  • 7+ years of product management experience, with at least 3 years in live-service games
  • Demonstrated experience working across live operations, game systems, or monetization and economy in a games context
  • Proven ability to collaborate on a shared product roadmap across multiple stakeholders, including external development partners
  • Strong cross-functional communication skills, comfortable presenting to leadership, aligning with developers, and working alongside marketing, community, and CS teams
  • Experience working with international or cross-cultural teams, with the ability to navigate cultural differences in a professional, collaborative way
  • Data-driven decision maker with hands-on experience defining metrics, analyzing product performance, and translating data into recommendations
  • Excellent written communication skills, able to write crisp briefs, clear specs, and executive-ready summaries
Responsibilities
  • Collaborate with NC's Korea development team and global publishing partners to shape and contribute to the shared product roadmap across live operations, gameplay systems, and monetization
  • Represent NC America's perspective in global product discussions, advocating for player needs and market priorities while aligning with the broader development vision
  • Translate global product strategy into clear, actionable plans for internal stakeholders across marketing, community, and live operations
  • Track and synthesize competitive landscape, market trends, and player behavior to inform product positioning and prioritization
  • Partner with the Korea dev team and global publishing counterparts to plan and execute live events, seasonal content, and in-game campaigns
  • Define success metrics for live ops initiatives and evaluate post-event performance, feeding learnings back into future planning cycles
  • Coordinate cross-functionally with Community, CS, and Marketing to ensure live operations are supported end-to-end from a player experience perspective
  • Identify and escalate risks to live ops timelines or quality, working across time zones to resolve blockers quickly
  • Contribute to the design and ongoing management of the in-game economy, including pricing, item cadence, and value proposition for Western players
  • Partner with the Korea team on monetization strategy, offering a Western market perspective to ensure global decisions land well with NC America's player base
  • Analyze player spending patterns, conversion data, and economy health metrics to identify opportunities and flag imbalances
  • Evaluate new monetization features and systems for player impact, working with dev and publishing partners to refine before launch
  • Serve as a primary product contact for the development team in Seoul, building trusted relationships that enable effective collaboration across time zones and cultural contexts
  • Communicate Western player expectations, market nuances, and publishing priorities clearly and constructively to Korean counterparts
  • Participate in cross-regional product syncs, represent NC America's needs in global planning forums, and ensure alignment between development and publishing timelines
  • Navigate the publisher-developer dynamic with professionalism and empathy, understanding when to push, when to align, and how to build consensus across organizational boundaries
  • Own product analytics for your areas of responsibility: defining KPIs and using data to tell a clear story about what's working and what isn't
  • Synthesize player feedback, community sentiment, and support data into product recommendations that influence global development priorities
  • Write clear, concise product briefs, specs, and post-mortems that keep internal and external stakeholders aligned and informed
Desired Qualifications
  • Experience working on the publisher side of a developer-publisher relationship, especially with Eastern development studios
  • Familiarity with FPS or MMO games, either professionally or as an active player
  • Background in economy design or monetization strategy for online games

NC America serves as the North American arm of NCSOFT, a global game publisher known for large-scale massively multiplayer online games (MMOs). The company develops, publishes, and operates online games that let many players interact in shared virtual worlds. Its revenue comes from game sales, in-game purchases, and subscriptions, with additional income from partnerships. NC America coordinates the company's activities across the Americas, Europe, Australia, and New Zealand, supporting a broad base of gamers from casual to hardcore. Unlike many peers, NCSOFT has a long history (founded in 1997) and maintains a globally distributed portfolio of MMOs, offering ongoing live services and monetized content. The goal is to provide and grow engaging online experiences at scale for a worldwide audience while expanding revenue through multiple streams and regional publishing efforts.

Company Size

1,001-5,000

Company Stage

IPO

Headquarters

Seoul, South Korea

Founded

1997

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Simplify Jobs

Simplify's Take

What believers are saying

  • NC reported Q1 2026 revenue of KRW 557.4 billion and 55% year-over-year growth.
  • AION 2 launches globally in September 2026 across North America, Europe, and Asia.
  • NC approved an ₩120.7 billion ArenaNet loan for Guild Wars 3 development.

What critics are saying

  • ArenaNet posted ₩56.4 billion net loss in 2025 and negative equity.
  • Guild Wars 3 targets 2027 beta and 2028 funding, extending execution risk.
  • If AION 2 and Guild Wars 3 disappoint, NC America becomes a capital sink.

What makes NC America unique

  • NC America controls ArenaNet, the Western studio behind Guild Wars and Guild Wars 3.
  • It ships globally across PC, Steam, PS5, and Purple across regions.
  • NC combines Korean capital with Western development and publishing for MMO franchises.

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Benefits

Health Insurance

401(k) Retirement Plan

Remote Work Options

Company News

Inven Global
Aug 11th, 2026
NC lends $87M to ArenaNet for Guild Wars 3 development and marketing

NC is providing a loan facility of up to ₩120.7 billion ($85 million) to its North American subsidiary Arenanet for development and marketing of Guild Wars 3. The loan runs from 31 January to 31 May 2028, with funds distributed in instalments based on development progress. Arenanet's finances are under pressure. The company recorded ₩87.7 billion in revenue and a ₩56.4 billion net loss last year. Revenue has fallen 34.2% over two years, whilst net losses grew from ₩4.6 billion in 2023 to ₩56.4 billion in 2025. Total equity stands at -₩77.3 billion. Guild Wars 3, unveiled at Summer Game Fest 2026, launches on PC, Steam, and PlayStation 5. A beta test is scheduled for the second half of 2027.

메디컬투데이
Jun 8th, 2026
US asset manager Westwood Global Investments acquires 5.09% stake in South Korean game developer NCSoft

Westwood Global Investments has acquired a 5.09% stake in South Korean game developer NCSoft, according to a regulatory filing. The US-based asset manager holds 1,096,876 shares as of 2 June. Westwood had previously accumulated a 4.99% stake by 1 June before purchasing an additional 20,354 shares through on-market transactions the following day, pushing its ownership above the 5% disclosure threshold. The firm stated the investment was made for pure investment purposes.

메디컬투데이
Jun 8th, 2026
Westwood Global Investments Acquires Over 5% Stake in NCSoft - 메디컬투데이

[Alpha Biz= Kim Jisun] U.S.-based asset manager Westwood Global Investments has acquired a

Maeil Business News Korea
Nov 28th, 2025
NCSoft Invests in Global Game Studios

NCSoft Corp. announced investments in Korea's Mistil Games and Poland's Virtual Alchemy to diversify its IP portfolio beyond the Lineage franchise. The company acquired global publishing rights for Mistil's "Time Takers" and Virtual Alchemy's "Band of Crusaders," aiming to expand its presence in Eastern Europe. This move is part of NCSoft's strategy to secure new growth engines, with ongoing merger and acquisition efforts highlighted in its third-quarter conference call.

The Saline Courier
Jun 3rd, 2025
emptyvessel Secures $11M for DEFECT Expansion

Independent game studio emptyvessel has closed a Series A funding round led by NCSOFT, raising a total of $11 million, including a previous seed round. The funds will support the development of their game DEFECT, enabling single-player support and console expansion. The investment will also enhance the studio's remote work infrastructure. DEFECT is a cyberpunk, squad-based shooter set in a dystopian world, currently available for wishlisting on Steam and Epic Games Store.