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Ubisoft

Global video game developer and publisher

Lead Game Designer - The Division 2

Engineering LeadershipConfirmed live in the last 24 hours
Full-timeBucharest, RomaniaNo salary listedIn-person

About the Job

Requirements

  • Previous experience as a lead game designer.
  • Previous experience on live games or games-as-a-service, designing and implementing gameplay systems, content, or features.
  • Experience with rewards, itemization, progression, or 3Cs.
  • Previous experience managing a team of multiple designers.
  • Broad knowledge of game genres, including role-playing games and looter-shooters, as well as current industry trends.
  • Experience working across multiple game branches, versions, or development environments.

Responsibilities

  • Shape and develop future game updates by breaking down high-level intentions into game design elements that increase player engagement and deliver memorable experiences.
  • Ensure the quality of the game designers' work, and plan, detail, and supervise their work.
  • Support team members' career advancement and suggest development and interpersonal skills training and techniques sessions.
  • Create a work environment that motivates team members and fosters development and creation.
  • Participate in the selection and recruitment of team members.
  • Assess workload against production capacity, plan work, and set priorities for the game design team.
  • Allocate duties and track the team's progress on game design deliverables.
  • Understand player needs and ensure that the team's work contributes to player satisfaction and enjoyment.
  • Provide clear and structured project documents.
  • Ensure gameplay intentions are understood and that team members work on the right elements, including ingredients, game systems, gaming modes, and behavior specifications.
  • Communicate project objectives, strategies, and general information to team members to provide visibility into game development and other crafts.
  • Participate as a regular liaison in decision-making with management and oversee necessary adjustments to ensure the game design team meets expectations.
  • Drive and follow up on digital and paper-based prototyping with other game designers and programmers.

About the Company

Ubisoft

Global video game developer and publisher

Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.

Company size
10,001+
Company stage
IPO
Headquarters
Montreuil, France
Founded
1986

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