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Nintendo

Video game developer and hardware maker

Gameplay Software Engineer

Game EngineeringUpdated on Nov 12
Full-timeRedmond, WA, USA$53 - $79

About the Job

Requirements

  • At least 3 years of software engineering experience in the relevant field.
  • Ability to write clear, maintainable, and portable code.
  • Good understanding of core technologies, toolsets, and common workflows for video game development.
  • Ability to read and debug other engineers’ code and solve engineering problems in the relevant field.
  • Strong knowledge of C, C++, or C#.
  • Experience developing gameplay features, systems, or player-facing functionality for shipped video games.
  • Experience implementing gameplay mechanics, player controls, game objects, or UI-driven gameplay features within a game engine.
  • Experience collaborating closely with designers, artists, and cross-disciplinary partners to iterate on gameplay experiences.
  • An undergraduate degree in Computer Science or a related field, or equivalent education and experience.

Responsibilities

  • Develop gameplay and systems features across gameplay mechanics, player controls, game objects, UI-related functionality, and lower-level game systems.
  • Develop, write, test, debug, and implement code using relevant programming languages as part of a larger project, with some direction from senior engineers and above.
  • Review, analyze, and test products under development as a contributing member of a production team to ensure delivery of Nintendo’s quality and timeliness standards.

Desired Qualifications

  • Experience contributing to at least one shipped game title and ability to clearly articulate individual technical contributions.

About the Company

Nintendo

Video game developer and hardware maker

Nintendo designs and publishes video games and gaming hardware. It runs consoles like Nintendo Switch, Wii, and Game Boy, delivering games through physical cartridges and digital downloads, often leveraging unique hardware features like motion controls and handheld-console hybrid play. Nintendo differentiates itself with a strong catalog of original IPs (Mario, Zelda, Pokémon, Donkey Kong, Animal Crossing) and an integrated hardware-software ecosystem, plus ventures into theme parks and films. Its goal is to entertain a broad audience with accessible, family-friendly experiences that create lasting fan communities.

Company size
5,001-10,000
Company stage
IPO
Headquarters
Kyoto, Japan
Founded
1980

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