Full-Time

AI Resident

Odyssey

Odyssey

51-200 employees

Generates interactive 3D worlds from 2D images

No salary listed

Palo Alto, CA, USA + 1 more

More locations: London, UK

In Person

Must work in person at one of the Palo Alto, London, or Zurich offices for the residency.

Category
AI & Machine Learning (1)
Required Skills
Machine Learning
Robotics

Get referred to Odyssey

See people who can refer or advise you

Requirements
  • Post-Master's degree or equivalent experience, with demonstrated evidence of machine-learning research ability through coursework, a thesis, prior internships, competitive results, open-source contributions, or similar experience.
  • Strong fundamentals in machine learning and software engineering.
  • Ability to quickly learn new subfields.
  • Ability to work comfortably in an ambiguous, fast-moving, high-ownership environment.
  • Ability to work in person at one of the Palo Alto, London, or Zurich offices for the duration of the residency.
  • Motivation by Odyssey's mission.
Responsibilities
  • Work embedded within a research pod on a live project involving world simulation, multimodal generation, robotics, or multi-agent systems.
  • Take on scoped pieces of the roadmap under the guidance of senior researchers and engineers.
  • Run experiments, build and debug training and evaluation pipelines, and iterate quickly on ideas using substantial compute resources.
  • Contribute to models released by the company and systems used by real people.
  • Learn the full frontier-research loop, including forming hypotheses, implementing ideas, experimenting, and honestly evaluating results.
  • Submit a short research proposal of at most one page as part of the application.

Odyssey builds artificial intelligence tools for creating and controlling 3D worlds. Its main product, Explorer, is a generative world model that turns a single 2D image into a complete, interactive 3D environment within minutes. The company uses a proprietary 360-degree, backpack-mounted camera to capture real-world data, which informs and fuels its AI models. This approach lets content creators in film and gaming generate high-quality, dynamic virtual environments that they can direct and edit. Odyssey differentiates itself by integrating real-world data capture with a world-model AI to streamline the production pipeline, instead of relying on traditional 3D modeling or manual scene creation. The company aims to empower creators to quickly produce immersive, controllable 3D worlds for storytelling and interactive media, typically through a licensing or subscription-based platform.

Company Size

51-200

Company Stage

Late Stage VC

Total Funding

$337M

Headquarters

Palo Alto, California

Founded

2023

Get referred to Odyssey

See people who can refer or advise you

Simplify Jobs

Simplify's Take

What believers are saying

  • Series B closed June 17, 2026: $310 million at $1.45 billion valuation.
  • Amazon, AMD, GV, EQT, and IQT now fund and distribute Odyssey's platform.
  • Odyssey's June 2026 API opens developer adoption across games, robotics, and simulation workflows.

What critics are saying

  • AWS preferred-cloud and Trainium lock-in, announced June 2026, narrows buyer and infrastructure flexibility.
  • Odyssey still lacks published model sizes, latency metrics, and a peer-reviewed paper for verification.
  • OpenAI, Google, and NVIDIA can replicate world-model features; Odyssey's category lead can vanish by 2027.

What makes Odyssey unique

  • Oliver Cameron and Jeff Hawke bring self-driving simulation expertise from Voyage and Wayve.
  • Odyssey-2 Pro launched January 2026 with public API, unlike research-only world-model labs.
  • Starchild-1 and Agora-1, released May 2026, combine real-time audio, video, and shared state.

Help us improve and share your feedback! Did you find this helpful?

Benefits

Hybrid Work Options

Growth & Insights and Company News

Headcount

6 month growth

-5%

1 year growth

-7%

2 year growth

1%
Legal Desire
Aug 28th, 2026
Odyssey raises $310M Series B at $1.45B valuation to develop AI world simulation technology

Odyssey has raised $310 million in Series B funding at a $1.45 billion valuation. Natural Capital led the round, with participation from Amazon, GV, AMD, EQT, and IQT. Existing investors include Jeff Dean, Elad Gil, Qasar Younis, Kyle Vogt, and Garry Tan, alongside researchers from OpenAI, DeepMind, MSL, Recursive, and Thinking Machines. The funds will accelerate the company's development of AI capable of understanding and simulating the world. Latham & Watkins advised AMD in the transaction.

Hurricane Payments
Aug 24th, 2026
General Intuition aims to raise capital at $6 billion valuation to power AI robotics.

General Intuition aims to raise capital at $6 billion valuation to power AI robotics. General Intuition, which is developing a foundation artificial intelligence model with potential applications in robotics, is finalizing a funding round that would value the company at $6 billion, TechCrunch reported Monday (Aug. 24), citing unnamed sources. The company's AI model was developed using hundreds of millions of hours of gameplay from General Intuition CEO Pim de Witte's video game clip-sharing platform, Medal, and trains generalized AI agents to move through time and space, according to the report. General Intuition plans to use the new capital to invest in additional compute infrastructure and talent to improve its general model, with a focus on robotic embodiments, per the report. General Intuition did not immediately reply to PYMNTS' request for comment. General Intuition announced an earlier funding round two months ago, saying in a June 25 post on X that it raised $320 million in a Series A round at a $2.3 billion valuation. The company said the round was led by Khosla Ventures, former Google Executive Chairman and CEO Eric Schmidt and Amazon founder Jeff Bezos. General Intuition announced in an Oct. 25, 2025, post on X that it raised $133.7 million in a seed round. In the June 25 post, the company said: "General Intuition is the frontier lab for acting in space and time. We build large action foundation models trained on billions of ground truth action-labeled gameplay clips from [17 million] monthly active users on Medal, and push the frontier of world models to generate infinite training environments." Several announcements around world models have been made in recent months. It was reported June 17 that Amazon invested in and launched a partnership with Odyssey, a startup that builds AI systems designed to simulate the physical world. Odyssey's world models can create 3D environments. The round raised $310 milion and valued Odyssey at $1.45 billion. Chinese tech giant Alibaba announced June 15 that it unveiled its first suite of AI models for robots. The suite includes Qwen-RobotNav, which helps robots understand how to navigate physical spaces; Qwen-RobotWorld, a video "world model" that allows a robot to predict how a physical scenario will unfold; and Qwen-RobotManip, which enables cross-embodiment training at scale.

Air Street Capital
Jun 23rd, 2026
Odyssey raises $310M Series B for world models.

Odyssey raises $310M Series B for world models. Building AI that can understand and simulate the world. Jun 23, 2026 Article voiceover Learning the world from pixels. A decade ago, the AI community was alight with enthusiasm over the first generative models for images, Generative Adversarial Networks. At the time, the model's outputs looked more like a Microsoft Paint attempt than anything close to photorealism. Ten years later, Latent Diffusion Models, and the scaled-up, improved architectures since built by the team at Black Forest Labs, have ushered in a level of photorealism arguably indistinguishable from reality, were it not for the unreal scenes: The same trajectory from "pixelated if you're lucky" to "I can't tell the difference between reality and AI" is happening in the domain of world models, and Odyssey is leading the frontier. Last week, Odyssey announced that it has raised a $310M Series B at a $1.45B valuation, led by Natural Capital, with participation from Amazon, GV, AMD Ventures, EQT, IQT, and others. Airstreet wrote the first check into Odyssey's seed in late 2023. On a personal note, I have known both founders far longer than Odyssey has existed: Oliver Cameron from his years building Voyage and then Cruise (the first self-driving car I experienced thanks to him!), and Jeff Hawke from the founding team at Wayve, where I was involved from day 1. I invited Oliver to speak at RAAIS 2023 in London, which created an opportunity for the two of them to spend significant time together in person. They started Odyssey later that year. This round is a good moment to explain what the team has actually been building. The answer is more interesting than "AI video." From videos to worlds. A world model is not a video generator. Sora, Veo, Kling, and their successors take a prompt and render a fixed clip. The output can be beautiful, but the future is locked from the outset of generation. As a consumer of the video, your only mode of interaction is to watch. By contrast, a world model is closer to a simulator than a renderer. It predicts the next state of an environment from the past and from whatever a participant does next. It accepts input mid-rollout. It holds a persistent state, a memory of the world that can be acted on and changed. Just as next-token prediction enabled language modeling, Odyssey is betting that next-state prediction, at enough scale, forces a model to learn physics, because a model that has not learned physical regularities drifts into nonsense over a long rollout. The path to frontier world models. Scale is necessary, but not sufficient. The bottleneck is experience, and over the past year Odyssey has attacked it from three directions: 1) making each moment richer, 2) making experience shared and persistent for people and agents, and 3) teaching models to generate their own. First, richer experience. Most world models are mute, which is not only bizarre to experience but means that a rich information stream is discarded. Sound is where collisions, distance, intent, rhythm, and emotion live. Nothing is in the intellect, as the line goes, that was not first in the senses. As such, Odyssey's Starchild-1 generates synchronized audio and video in real time, while responding continuously to streaming text, speech, and action. This is the first real-time multimodal world model. While this sounds logical, the hard part is that audio and video move on different clocks. A small error in one modality can corrupt the other during a long rollout. Starchild-1's approach is to let each run on its own clock while staying synchronized, turning a bidirectional audio-video foundation model into a causal, real-time world model. Second, shared experience. Agora-1 is a multi-agent world model that decouples simulation from rendering. One function evolves a shared world state from player actions, while another renders consistent views of that state from independent viewpoints. The result behaves like a game engine with no hand-coded engine underneath: a shared state the model maintains for every participant, which can be edited into new levels while the dynamics hold. At RAAIS in London on June 12, Jeff Hawke, Odyssey's CTO, ran a live session of an Agora-1-generated GoldenEye death match, with every frame conjured on the fly. Attendees could join the game and play one another in real time. Beyond games, robots need shared environments before they touch the real world. Agents need places to collide, coordinate, compete, and fail. Simulators need to cover worlds that have never existed. Odyssey is pursuing all of these directions with design partners it will name in time. Third, self-generated experience. PROWL is a reinforcement learning agent rewarded for breaking the world model: freezing a waterfall, losing a crosshair, popping geometry under the camera, ignoring a control input, or collapsing through a hard scene transition. Through active exploration, an agent can therefore improve a world model. Readers may recall OpenAI's "Faulty reward functions in the wild" from 2016, where an RL agent steering a boat learned to rack up points by spinning in circles instead of finishing the race. RL agents are unreasonably good at finding the cracks in a system. PROWL points that talent at the world model itself: the agent hunts a weakness, the model trains it away, and the agent comes back for a harder one. It is a way to manufacture the experience these models are short of. Why Odyssey. When Airstreet first invested, Airstreet wrote that great research is never enough on its own. The teams that win pair it with execution, product taste, and a feel for where the customer needs to go next. Oliver Cameron and Jeff Hawke came out of self-driving, where the job is to break an impossible physical AI problem into tractable pieces, simulate the world, make the model robust and generalizable. Odyssey's shipping cadence since their seed round continues to accelerate: Odyssey-2 Max for scale and physics, Starchild-1 for multimodal grounding, Agora-1 for shared state, and PROWL for closed-loop improvement. Odyssey is betting that the next leap in machine intelligence comes from systems that build worlds, act inside them, and learn how reality behaves. If that is right, the lead in robotics, agents, and simulation goes to whoever can generate the richest experience fastest. Airstreet wrote the first check because Airstreet think Oliver, Jeff, and the team are the ones who will.

The Tech Portal
Jun 17th, 2026
World-model AI startup Odyssey secures $310Mn in funding at a $1.45Bn valuation.

World-model AI startup Odyssey secures $310Mn in funding at a $1.45Bn valuation. Published on June 18, 2026, 00:40 Asia/Kolkata Odyssey, an AI startup focused on building advanced world models, has raised $310 million in a Series B funding round, giving the company a post-money valuation of $1.45 billion and officially making it a unicorn startup. The round was led by Natural Capital and attracted a wide range of investors, including Amazon, AMD Ventures, Google Ventures, EQT, In-Q-Tel, Google Chief Scientist Jeff Dean, and Y Combinator CEO Garry Tan. Notably, Odyssey is working on a different type of AI. Instead of focusing on generating text like ChatGPT or Gemini, the company is building systems that can understand how the physical world works. These AI models are designed to learn concepts like movement, space, object interactions, and cause-and-effect relationships. The long-term goal is to create AI that can predict what will happen in real-world environments and eventually interact with those environments more effectively, opening up applications in robotics, autonomous vehicles, manufacturing, logistics, gaming, and simulation. The company currently operates from Palo Alto, London, and Zurich and reportedly has a team of around 55 employees. Despite its relatively small size, Odyssey has attracted significant attention because many AI researchers believe that world models could be one of the next major breakthroughs in the AI domain. Along with the funding announcement, Odyssey also revealed a strategic partnership with Amazon Web Services (AWS). Under the agreement, AWS will become the company's preferred cloud provider, giving Odyssey access to Amazon's AI-focused Trainium chips and large-scale computing infrastructure. The two companies also plan to work together on research and commercial projects. Odyssey has already developed several research projects, including Odyssey-2 Max, Starchild-1, and Agora-1. These systems focus on areas like physics simulation, real-time multimodal interaction, and coordination between multiple AI agents inside digital environments. Importantly, the funding comes at a time when investors are increasingly looking at what many call the next phase of AI development. The first phase was dominated by large language models and AI assistants. The next phase is expected to focus on systems that can understand and reason about the physical world. Such technology could eventually power robots, autonomous machines, digital agents, and simulation systems capable of making decisions in dynamic environments. The Tech Portal is published by Blue Box Media Private Limited. Its investors have no influence over its reporting. Read its full Ownership and Funding Disclosure Ashutosh is a Senior Writer at The Tech Portal, largely reporting on new tech, and intersection of technology and business. Ashutosh's career spans across nearly a decade of technology writing across multiple platforms and languages.

Wiki Tech Guru
Jun 17th, 2026
World model maker Odyssey nabs $1.45B valuation backed by Amazon and other big names.

World model maker Odyssey nabs $1.45B valuation backed by Amazon and other big names. 3 hours ago · Odyssey, a world model AI startup founded by self-driving vehicle pioneers CEO Oliver Cameron and CTO Jeff Hawke, has raised a $310 million Series B round at a $1.45B valuation led by Natural Capital, with Amazon, AMD Ventures, GV, and others participating. World models are the next big thing in AI beyond text- and chat-based large language models. They gather data from the physical world and simulate it with accurate physics. In Odyssey's case, it has mimicked how Google Earth gathered data; the startup sent people out with cameras strapped to their backs. (Google drives camera-equipped cars around.) That approach makes sense given the backgrounds of the founders. Cameron was the co-founder and CEO of autonomous vehicle startup Voyage, which was acquired by GM's Cruise, where he later became VP of product; Hawke was an engineer at buzzy U.K. self-driving startup Wayve. Odyssey, founded in 2023, now offers a handful of world models for a variety of use cases, from video-game creation to robotics. It is perhaps best known for producing rich, interactive video from text prompts. With the backing from Amazon, the startup says AWS is now its preferred cloud provider and it will optimize its models to run on AWS's Trainium chips, a competitor to Nvidia's AI chips. In addition to the VCs that participated in this unicorn-crowning round, Odyssey has corralled an impressive list of angel investors as well. These include Jeff Dean, Elad Gil, Garry Tan, Guillermo Rauch, and Cruise founder Kyle Vogt. The company has now raised $337 million to date. This editorial summary reflects Tech Crunch and other public reporting on World model maker Odyssey nabs $1.45B valuation backed by Amazon and other big names.