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Logitech

Designs and sells computer peripherals.

Engineering Intern - Software & Gaming

Desktop Application DevelopmentConfirmed live in the last 24 hours
InternshipSuzhou, Jiangsu, ChinaNo salary listed

About the Job

Requirements

  • Currently enrolled in a bachelor's or master's program in computer science, software engineering, electronic engineering, game design, or a related field, and seeking an internship before entering employment.
  • Able to independently write, debug, and deliver working code in JavaScript.
  • Already uses AI programming tools to accelerate work, writes effective prompts, evaluates AI output critically, and integrates AI-generated code into projects.
  • Has sustained experience playing multiple game genres; Delta Force is mandatory, and breadth across genres is important.
  • Has substantial hands-on experience with gaming peripherals such as mice, keyboards, headsets, or controllers, and can explain how well a device suits a particular genre.
  • Able to work on-site in Suzhou for 4–6 months, preferably at least 4 days per week.
  • Curious, quick to act, and willing to deliver rough but functional prototypes.

Responsibilities

  • Bring a real player's perspective to team discussions across multiple game genres, including the required FPS game Delta Force, and explain what gaming peripherals do well or poorly and what different play styles require from a setup.
  • Assist the UX lead in identifying and documenting unmet needs in real Chinese gaming contexts, covering FPS and, where possible, MOBA, MMO, racing or simulation, mobile, and console gaming.
  • Participate in user testing, both as a test facilitator and sometimes as a test user.
  • Build the software component of each proof of concept on the Logitech Innovation Quick Prototyping Platform, learn its component modules, extend them as needed, and deliver working prototypes quickly.
  • Collaborate with software and AI engineers to develop prototype software, including desktop applications, console-side tools, AI agent integrations, and demonstration scripts.
  • Write concise, working JavaScript code that makes prototype hardware usable by people experiencing it.
  • Assist with adding data collection to proofs of concept, including logging, instrumentation, and simple dashboards.
  • Turn observations from user testing into the next prototype version, aiming to complete the iteration within the same week.
  • Document what works and what does not so the team's knowledge accumulates.
  • Help maintain a reusable prototype component library for team members.
  • Work closely each day with hardware engineers in firmware, electronics, and mechanical engineering so software runs on real prototype boards.
  • Work with UX specialists to design and observe user tests.

Desired Qualifications

  • Experience developing games, including small projects using Unity, Unreal, Godot, or a custom engine.
  • Experience experimenting with AI, such as building with large language model APIs (chatbots, agents, retrieval-augmented generation, or voice assistants), training or fine-tuning small models, or integrating computer vision into projects.
  • Experience with hardware projects such as Arduino, Raspberry Pi, ESP32, custom keyboards, or similar maker projects.
  • Competitive gaming or streaming background, such as ranked play, esports teams, Twitch or Bilibili streaming, or contributions to mod communities.
  • Active open-source contributions or public GitHub projects, even small ones.
  • Experience comparing peripherals across brands and price points, with the ability to explain what should be improved.
  • Fluency in reading, writing, and speaking both Chinese and English.

About the Company

Logitech

Designs and sells computer peripherals.

Logitech designs and manufactures computer peripherals such as keyboards, webcams, headsets, and mice that help people interact with digital devices. Their products connect over USB, Bluetooth, or wireless dongles and are built to be plug-and-play, comfortable, and compatible across platforms. The company differentiates itself through design-focused hardware and a broad reach across consumers, businesses, and professional gamers, along with strong customer support and active user communities. Its goal is to improve how people connect with the digital world by delivering high-quality, accessible peripherals and maintaining leadership in product design and user experience.

Company size
5,001-10,000
Company stage
IPO
Headquarters
Lausanne, Switzerland
Founded
1981

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