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Supercell

Mobile game developer with freemium microtransactions

AI/ML Engineer

Applied Machine LearningConfirmed live in the last 24 hours
Full-timeHelsinki, FinlandNo salary listed

About the Job

Requirements

  • Strong, current applied command of modern generative methods, including knowledge of model capabilities and failure modes and how to build reliably on top of them.
  • A track record of shipping production LLM or generative AI applications used by real users, rather than prototypes.
  • Strong software engineering depth, including writing maintainable code and owning production systems.
  • Hands-on experience writing and maintaining benchmarks and evaluation frameworks, ideally across more than one modality.
  • Practical fine-tuning and model adaptation experience, with sound judgment about when to use these approaches.
  • Sound judgment on inference trade-offs under compute, latency, and cost constraints, including local or on-device deployment.
  • Ability to work from broadly defined goals, set objectives, and drive work forward independently.
  • Ability to build credibility with makers and earn trust within high-craft teams.
  • Mentorship, ownership, comfort taking risks and learning from failure, and the humility to work effectively and kindly.

Responsibilities

  • Build and ship AI features and systems end to end into live games and internal tools at production quality and under real deadlines.
  • Perform applied engineering to make AI work in practice.
  • Own evaluation as a first-class deliverable by writing and maintaining benchmarks, evaluations, and regression suites across the modalities in use.
  • Fine-tune, adapt, and distill models when useful, and determine when prompting, retrieval, or a smaller model is preferable to training.
  • Make inference trade-offs, including on-device inference where needed, against parameter, latency, and battery targets while preserving the expected player experience.
  • Solve difficult applied problems, including making autonomous agents reliable and accurate enough to trust with real work.
  • Work closely with game and central teams, sometimes embedded with them temporarily, and build solutions that remain in use afterward.
  • Mentor junior AI/ML engineers through code review, pairing, and design discussions, and raise the surrounding technical bar.
  • Follow technical literature and major conferences and bring relevant findings back to the team.

Desired Qualifications

  • Experience with agent frameworks, orchestration, or evaluation tooling at production scale.
  • Game industry experience or a genuine appreciation for mobile.
  • Experience working alongside a platform or infrastructure team as an internal customer.

About the Company

Supercell

Mobile game developer with freemium microtransactions

Supercell develops popular mobile multiplayer games and monetizes them through free-to-play models with optional in-app purchases and in-game ads. Its games, such as Clash of Clans, Clash Royale, and Brawl Stars, are designed for broad audiences of casual and competitive players and rely on ongoing updates, balance patches, and live events to keep communities engaged. The company emphasizes small, independent teams that collaborate to ship games in short cycles, focusing on creative autonomy and strong teamwork to deliver engaging experiences. It differentiates itself from competitors by relying on autonomous, small-cell teams and a culture that supports experimentation and creator engagement, including the Supercell Creator program that provides tools and monetization opportunities for content creators. Supercell’s goal is to build enduring, globally played multiplayer games that sustain long-term communities and revenue through microtransactions and in-app engagement.

Company size
1,001-5,000
Company stage
Acquired
Total funding
$142.9M
Headquarters
Helsinki, Finland
Founded
2010

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